Left 4 Dead 2

Left 4 Dead 2

Cyberpunk 2077 - Malorian Arms 3516
Viser 1–10 av 23 bidrag
< 1  2  3 >
Oppdatering: 20. jan. 2024 @ 16.14

-Added new animations introduced in patch 2.0
-Reworked and fixed some materials
-Reworked firing sound to be less pitchy

Oppdatering: 20. jan. 2023 @ 7.03

-Slowed deploy animation time
-Remade some reloading sounds

Oppdatering: 16. jan. 2023 @ 20.12

-Animation tweaks
-Material tweaks
-Sound changes
-Added original walking animation

Oppdatering: 15. jan. 2023 @ 9.22

-Re-retarget all animations making the fingers also animated from the originals instead of making custom animations myself
-Corrected right arm position and holding pose (now it really looks like the holding pose from Cyberpunk 2077)

Oppdatering: 19. nov. 2022 @ 17.03

-Melee animation tweaked
-Sounds tweaked

Oppdatering: 13. nov. 2022 @ 9.42

-Added all 4 original fire animations to the animation pool (RNG)
-All animations reworked to fix details left missing previously

Oppdatering: 13. nov. 2022 @ 9.41

-Workshop manager bug

Oppdatering: 10. nov. 2022 @ 6.35

-Added original fire and dry fire animations
-Added dry fire chamber sound
-Adjusted look poses

Oppdatering: 9. nov. 2022 @ 14.10

-The Last Stand skins materials tweaked
-Added CP2077 original lookposes
-Fixed all Inverse Kinematics issues with lookposes in all animations

Oppdatering: 8. nov. 2022 @ 10.05

- Reload animation blendings tweaked
- Reload animations slowed
- Added support for The Last Stand update skin slots, skins are Arasaka and Golden
- Fixed misplaced decal below the first glowing sight
- Reworked all materials for a proper look based on its target material look (thanks valve developer community for the tutorials and workarounds)