Left 4 Dead 2
Cyberpunk 2077 - Malorian Arms 3516
Mostrando 1-10 de 23 aportaciones
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Actualización: 20 ENE 2024 a las 4:14 p. m.
por Wesky

-Added new animations introduced in patch 2.0
-Reworked and fixed some materials
-Reworked firing sound to be less pitchy

Actualización: 20 ENE 2023 a las 7:03 a. m.

-Slowed deploy animation time
-Remade some reloading sounds

Actualización: 16 ENE 2023 a las 8:12 p. m.

-Animation tweaks
-Material tweaks
-Sound changes
-Added original walking animation

Actualización: 15 ENE 2023 a las 9:22 a. m.

-Re-retarget all animations making the fingers also animated from the originals instead of making custom animations myself
-Corrected right arm position and holding pose (now it really looks like the holding pose from Cyberpunk 2077)

Actualización: 19 NOV 2022 a las 5:03 p. m.

-Melee animation tweaked
-Sounds tweaked

Actualización: 13 NOV 2022 a las 9:42 a. m.

-Added all 4 original fire animations to the animation pool (RNG)
-All animations reworked to fix details left missing previously

Actualización: 13 NOV 2022 a las 9:41 a. m.

-Workshop manager bug

Actualización: 10 NOV 2022 a las 6:35 a. m.

-Added original fire and dry fire animations
-Added dry fire chamber sound
-Adjusted look poses

Actualización: 9 NOV 2022 a las 2:10 p. m.

-The Last Stand skins materials tweaked
-Added CP2077 original lookposes
-Fixed all Inverse Kinematics issues with lookposes in all animations

Actualización: 8 NOV 2022 a las 10:05 a. m.

- Reload animation blendings tweaked
- Reload animations slowed
- Added support for The Last Stand update skin slots, skins are Arasaka and Golden
- Fixed misplaced decal below the first glowing sight
- Reworked all materials for a proper look based on its target material look (thanks valve developer community for the tutorials and workarounds)