Squad
Liareng Islands (v.8.2.1)
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更新于:2023 年 6 月 22 日 上午 2:42

- Added changed RGF to VDV on Invasion_v2
- Cap layout changes on Invasion_v2
- VERY WIP new landmass connecting the two southern islands
- More behind the scenes landscape work

更新于:2023 年 6 月 20 日 下午 1:18

- Update to V.5.0
- Changed PLA to PLANMC on Invasion_V4
- A lot of "Behind the scene" terrain work
- No VDV yet, they're missing from the SDK

更新于:2023 年 5 月 30 日 上午 9:56

- Updated to 4.5.1

更新于:2023 年 5 月 27 日 上午 3:40

- Recook for 4.18 hotfix (??????????????)
- Fixed outdated minimap
- Updated IMF on AAS_v1

更新于:2023 年 5 月 26 日 上午 9:48

- Cooked for 4.5
- Various lighting fixes and changes
- Added additional landmass to the central islets
- More environment work on the final island (still not playable)
- Removed CAS UH1-Y :( (broken after 4.5, fix will cause significant filesize bloat until I can find a better solution)
- Updated minimap

更新于:2023 年 5 月 6 日 上午 2:35

- More environment and lighting work
- Completely overhauled Liareng_Islands_Invasion_v1
- Removed Liareng_Islands_AAS_v3 (temporary event layer, to be replaced by a proper one)

更新于:2023 年 4 月 27 日 上午 10:55

- Increased fog on AAS_v3
- Fixed bug that caused heli rotorblades to explode when touching tall grass
- Removed vehicle cleanup timer on AAS_v3

更新于:2023 年 4 月 22 日 上午 7:17

- Hopefully final iteration of event layer "Liareng_Islands_AAS_v3"

更新于:2023 年 4 月 22 日 上午 5:32

- I fucking hate the Squad SDK, and I fucking hate myself

更新于:2023 年 4 月 22 日 上午 5:19

;_;