Victoria 3
[1.10] Basileia Romaion 1736 - Update 144.2 for 1.10/NA
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Ενημέρωση: 18 Νοε 2023 στις 4:52
από Drogan

******
0.39.2 for 1.5.9

- Decisions
- New Decisions
- Remove Boyars. Any nation with this modifier can remove it once they pass certain laws.
- Remove Cossacks. Any nation with this modifier can remove it once they pass certain laws.
- Edited Decisions
- Remove Excessive Noble privileges. Added more law requirements to make it similar to Boyars.
- Open up for Ming. This decision was basically free to the player, I added law requirements.

- New Custom formations
- Italia
- Savoy
- Tuscany
- Lucca
- Modena
- Parma
- Papacy
- Venice
- Genoa
- Milan

- Gave Inca command economy at game start.
- Removed my population growth adjustments that were necessary during the beta.

0.39.1 for 1.5.9

- Formations
- Basileia Romaion now has the intended sized formations
- New Custom Formations for:
- HRE
- PLC
- Aztec
- Hungary
- Bulgaria
- Illyrikon
- Wallachia
- Moldova
- Tranysalvania
- Serbia
- Epirios
- Morea
- Armenia
- Georgia
- Syria
- Aegypt
- Afrika
- Kyrencia
- Mesopotamia
- Arabia
- Persia
- Tataria

- Journal Entries
- Modified the new PLC JE to only require 5 Ruthenian states instead of 7.
- Events
- Modifired Greater PLC event to include Ruthenian and Lithuanan.

0.39 for 1.5.8

- Further refinement on Basileia Romaion military formations. (Further work still needed formations larger than intended for some reason)
- Added Market price impact modifiers to various state traits and modifiers.

- Bug fixes
- Fixed Chinese colony being named Cornwall
- Fixed Pentarchy event spam.
- Fix for Moldova event
- Various other fixes

Ενημέρωση: 17 Νοε 2023 στις 9:13
από Drogan

0.39.1 for 1.5.9

- Formations
- Basileia Romaion now has the intended sized formations
- New Custom Formations for:
- HRE
- PLC
- Aztec
- Hungary
- Bulgaria
- Illyrikon
- Wallachia
- Moldova
- Tranysalvania
- Serbia
- Epirios
- Morea
- Armenia
- Georgia
- Syria
- Aegypt
- Afrika
- Kyrencia
- Mesopotamia
- Arabia
- Persia
- Tataria

- Journal Entries
- Modified the new PLC JE to only require 5 Ruthenian states instead of 7.
- Events
- Modified Greater PLC event to include Ruthenian and Lithuanian.

Ενημέρωση: 16 Νοε 2023 στις 2:32
από Drogan

0.39 for 1.5.7

- Further refinement on Basileia Romaion military formations. (Further work still needed formations larger than intended for some reason)
- Added Market price impact modifiers to various state traits and modifiers.

- Bug fixes
- Fixed Chinese colony being named Cornwall
- Fixed Pentarchy event spam.
- Fix for Moldova event
- Various other fixes

Ενημέρωση: 14 Νοε 2023 στις 10:57
από Drogan

0.38
1.5 Updated available on Steam and PDX (Not the 1.5.5 Beta version)

Military formations for Basileia Romaion. Rest of the great powers still being worked on.
New Game options - These options can be turned on before starting a new game
By default Ming, Japan and Mughals start off as recognized powers but this can be turned off in the options
There is also a option to turn some of the North American tribal nations into unrecognized from decentralized.
Merged and reworked the Exarchate journal entries and events into the Palaiologos Reforms.
New and reworked/rebalanced events
Improved the Chariot racing events.
Improved the Pentarchy events.
Improved the Exarchate events.
Other Misc events tweaked/added
New and reworked/rebalanced decisions
Doubled the minimum birthrate from the very low 1.5 standard.
New and reworked/rebalanced Buildings, Momuments, Production methods etc.
New State traits
New Resources
New Companies for Basileia Romaion, Venice, Genoa, Aegypt and more.
New Pollical Parties for Romaíoi culture nations.
Reworked History
Changes throughout the World map.
Adjusted starting buildings, pops, trade routes
further decreased population in some areas.
Infamy changes
Higher threshold before negative effects but lower decay.
Map Graphics
Slightly adjusted the Map to be a bit less white and darker.
Gave Decentralized nations a cleaner darker look.
-New Flags and Country names for Basileia Romaion depending on Government form.
New countries and formables

This has been WIP since start of 1.5 beta and includes many tweaks and bug fixes not mentioned above.

Removed from the beta version to be worked on later - Now Integrated Archaeology, Astronomy & Expeditions from the amazing Morgenröte mod!

Ενημέρωση: 28 Αυγ 2023 στις 10:47

Made sure every thing was up to date with 1.4. Let me know any issues I might of missed.

Ενημέρωση: 5 Αυγ 2023 στις 5:25

Ενημέρωση: 2 Αυγ 2023 στις 8:10

0.36 'Celestial Empire'


- New Nations added
- Aniu Mosir, Ryukyu Kingdom, Buryats, Uyghuirstan, Manchuria, Outer Mongolia, Inner Mongolia, Qinghai, Dzungaria, Kham, Jianzhou, Warka, Haixi, Xibo, Nanai, Orochoni, Solon, Nivkh, Khorchin, Chukchi, Kamchatka, Evenks,
- New Modifiers
- War for China, Righteous Cause, Inward Perfection
- New Religions
- Confucian, Taoist, Shenist
- New Celestial Empire Government form.
- New Decree Romanization.
- Few Decentralized nations in Africa moved to Unrecognized.
- HRE/France
- Removed the Revolution decision
- Reworked the DLC monarchy event so if you get Napoleon as your ruler your laws, government and name should change at the same time.
- China revamp.
- Yuan broken up into many vassals.
- Ming Starts off in a revolutionary war against Yuan.
- Ming has new temporary modifiers to make them able to defeat Yuan (Observe games has Ming win about 70% of the time so its a close war)
- Outer Manchuria is mostly tribal with small amounts of Japanese colonial control.
- ERE
- New journal entries related to centralizing the Balkans and Anatolia.
- New ERE event to happen when passing any form of economy changes away from traditionalism.
- Italy
- Venice puppet Dalmatia
- Genoa Puppet Pisa
- Sakhalin/Outer Manchurian Hubs given their Japanese names.
- Laws/Politics changed in various countries.
- Agrarianism changed to traditionalism as starting default agrarianism leads the AI to passing Homesteading and never aspiring for Interventionism.
- Added Mughals, Tatars and Persians to Japanese, Han and Mongol of cultures that will not join customs unions.

- Looking for help coming up with Latin/Greek themed names for the hubs/states in Elysium and Australis. Elysium more Latin themed and Australis bit more Greek themed but with some overlap as both are settled by a mix of Greek and Italians.

Ενημέρωση: 21 Ιουλ 2023 στις 4:39

0.35

- Added a new Ideology called Frontier Expansionist. Which is in favor of colonial exploitation and added it too dozens of nations Landowners and Merchant guilds to encourage them to pass that law.
- Added Colonial Fervor modifier to most colonial nation to it gives 25% Colonial Growth Speed and 25% Migration attraction for 10 years.
- Colonial Subsidies now only gives slight income.
- DEI and EET are now Chartered Companies.
- Venice and Genoa will annex their African colonies if they pass any form of colonialism.
- Re-added Italy as a formable nation.
- Add Journal Entries and events related to Vlachian unification and a path to do it peacefully for Wallachia and militarily for Moldova.
- New Modifiers
- Jihad, Cossack's, Tribal Warriors, Shah of Shahs, Satraps.
- Map changes
- Adjusted Navara/Asturias Borders
- Changed Florida making an independent Seminole tribe and giving the North to Louisiana.
- Suakin split from Red Sea dessert
- South Africa adjusted
- Cyrenaica added as a puppet of Aegpyt.
- Decreased the amount of infamy reduction from Palaiologos Reforms.
- Culture/Religion
- Misri and Berber changed to majority Shiite as they were part of the Fatimid Empire before their reconquest.
- Fixed negative aged Napoleon taking over the HRE.
- Removed the requirement for the AI nation to have a navy of at least 25 Navy to pursue colonialism
- Lowered the annex subject decision to require +75 relations from +150 as max relations are only 100 not 200 like I thought.
- Fixed the Suez canel journal entry
- New DNA for Aurelia Palaiologos
- New characters for Cyrenaica, Aegpyt, Africa.
- More First/Last name for Romaioi culture.

Ενημέρωση: 15 Ιουλ 2023 στις 6:07

0.34.1

- Fixes the society tech tree being misplaced.
- Added a Boyars Modifier to the Commonwealth.
- Added Tithe Modifier to Papal States

Ενημέρωση: 14 Ιουλ 2023 στις 11:11

0.34 "Break the Yoke"
Continuing the work of 0.10 "Under the Tatar Yoke" to further enhance the Russo-Tatar region.

- Map changes
- Ruthenia starts of split between Commonwealth and Ryazan.
- Perm has been expanded along the Novgorod border.
- Tver, Galich, Nizhny Novgorod, Transylvania, Galacia-Volyynia and Ardalen added to the map.
- Diplomacy changes
- protectorates now pay 0.20% of their income to their overlord up from zero. tributaries now pay 0.35% up from 0.20%.
- Novgorod moved from Golden Horde tributary to Sweden protectorate.
- Serbia, Wallachia and Moldova start off as protectorate of Hungary
- Most of the other minor Russian princes now pay their tribute to Muscovy on behalf of the Khan in the Golden Horde.
- Pop changes
-Ruthenian pops are much more rebellious as they strive for their own country fighting Pole, Russian, Magyar and Tatar.
- Decisions
- New Decision for Muscovy.
- Modifiers
- Changed the HRE modifier and moved some effects to a new modifier called Noble Privileges.
- Releasable nations
- The various ERE themes are able to be released
- Many European Autocracies changed into Oligarchies to (Feudal).
- Other laws changes throughout the game mostly some serfdom changed to either tenant farming or homestead law.
- Other changes and Bug fixes