全面战争:战锤3

全面战争:战锤3

More Ferals for Lizardmen
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更新于:3 月 26 日 上午 11:12
作者:zerg93

-Updated for 6.1

更新于:1 月 3 日 上午 1:55
作者:zerg93

-Addressed (AGAIN) Feral Terradons not being visible/recruitable inside the Terradon building chain.

更新于:2024 年 12 月 29 日 上午 7:07
作者:zerg93

-Bloodsplitters and Scavenger units are now recruitable through the Lizardmen beasts chain.
This change was made since it's unclear to me if the Lizardmen Animals resource building chain is currently deprecated or not.
As a "downside" you should expect to see Lizardmen AI to recruit Scavenger units way more often since they are cheap and convenient to recruit and are now easily accessible.
-Added several missing building_units_allowed_tables values, this should fix eventual problems like being unable to recruit certain custom units in campaign after upgrading certain buildings.

更新于:2024 年 12 月 19 日 上午 8:28
作者:zerg93

-Updated for 6.0

更新于:2024 年 11 月 2 日 下午 1:05
作者:zerg93

-Updated for 5.3
-The Greater Feral Carnosaur has now access to the Primal instincts ability

更新于:2024 年 8 月 21 日 上午 10:09
作者:zerg93

-Forgot about a bunch of new auto resolver values in the land table, sorry.

更新于:2024 年 8 月 21 日 上午 3:02
作者:zerg93

-Updated for 5.2

更新于:2024 年 6 月 25 日 下午 5:52
作者:zerg93

-Updated for 5.1

更新于:2024 年 5 月 3 日 下午 5:19
作者:zerg93

-Updated for 5.0.1

更新于:2024 年 4 月 6 日 下午 12:20
作者:zerg93

-Added MCT support to enable and disable the units featured in this mod.
Do note that MCT disabled units will still have their unit cards attached to their respective building chains and that the disabled units will still pop up in your recruitment pool.
The only difference is that the disabled unit will be grayed out and result as "not recruitable".