Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Xinge Essence Of War
Se afișează 11-20 din 22 intrări
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Actualizare: 18 oct. 2022 @ 7:24

- minor spacing adjustment (allow a little more room for clipping)

Actualizare: 17 oct. 2022 @ 9:01

- removed kill elephant ability (no more glitchy-looking mass elephant suicides)
- removed minimum rows restriction for drag (its usefulness will be noticeable when you fight in narrow corridors)
- unit fatigue debuff adjustment
- increased missile blocking for shields

Actualizare: 16 oct. 2022 @ 5:37

Actualizare: 16 oct. 2022 @ 3:32

- adjusted custom battle army composition to be more melee-oriented

Actualizare: 15 oct. 2022 @ 23:32

- fix idle campaign ai
- removed infant death

Actualizare: 14 oct. 2022 @ 23:58

- adjusted unit turning

Actualizare: 14 oct. 2022 @ 11:14

- restored artillery sight, spacing and size as they're too overpowered & too buggy

Actualizare: 14 oct. 2022 @ 10:09

steam workshop glitch

Actualizare: 14 oct. 2022 @ 9:02

- reduced battle line of sight
- fix chariot glitch
- changed custom battle preset army generation ratios (include pikemen)

Actualizare: 13 oct. 2022 @ 3:10

- fix cavalry incorrect number glitch
- fix spacing
- restored original troop sizes for navy units, also reduced cost and upkeep to reflect the changes (ship can't handle huge number of units, so high number doesn't do anything aside from bug your game but you'll have to bear with transport unit number glitch since I'm unwilling reduce troop numbers for land units)