Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Xinge Essence Of War
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Actualización: 18 OCT 2022 a las 7:24 a. m.

- minor spacing adjustment (allow a little more room for clipping)

Actualización: 17 OCT 2022 a las 9:01 a. m.

- removed kill elephant ability (no more glitchy-looking mass elephant suicides)
- removed minimum rows restriction for drag (its usefulness will be noticeable when you fight in narrow corridors)
- unit fatigue debuff adjustment
- increased missile blocking for shields

Actualización: 16 OCT 2022 a las 5:37 a. m.

Actualización: 16 OCT 2022 a las 3:32 a. m.

- adjusted custom battle army composition to be more melee-oriented

Actualización: 15 OCT 2022 a las 11:32 p. m.

- fix idle campaign ai
- removed infant death

Actualización: 14 OCT 2022 a las 11:58 p. m.

- adjusted unit turning

Actualización: 14 OCT 2022 a las 11:14 a. m.

- restored artillery sight, spacing and size as they're too overpowered & too buggy

Actualización: 14 OCT 2022 a las 10:09 a. m.

steam workshop glitch

Actualización: 14 OCT 2022 a las 9:02 a. m.

- reduced battle line of sight
- fix chariot glitch
- changed custom battle preset army generation ratios (include pikemen)

Actualización: 13 OCT 2022 a las 3:10 a. m.

- fix cavalry incorrect number glitch
- fix spacing
- restored original troop sizes for navy units, also reduced cost and upkeep to reflect the changes (ship can't handle huge number of units, so high number doesn't do anything aside from bug your game but you'll have to bear with transport unit number glitch since I'm unwilling reduce troop numbers for land units)