Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

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Update: 17 feb 2023 om 9:38

- remove leftover from previous update

Update: 17 feb 2023 om 9:27

- remove scorpion from artillery preset as it glitch and prevent AI from start siege

Update: 24 okt 2022 om 6:32

- reduced AI likelihood of abandoning their settlement defense

Update: 23 okt 2022 om 23:22

- major auto-resolver settlement defense buff

Update: 23 okt 2022 om 22:54

diagnosing/glitch-bug investigating/etc

Update: 23 okt 2022 om 22:52

diagnosing/glitch-bug investigating/etc

Update: 23 okt 2022 om 0:41

diagnosing/glitch-bug investigating/etc

Update: 21 okt 2022 om 0:40

- CAI adjustment
- Combat-related adjustment
- Base income for Major factions set to 1500 (otherwise they can't fend off minor factions)
- Force march and double time has +50 line of sight, increased morale by 10, reduced move range by -50%

(Following the changes, AI seems to no longer use them which is actually good. No more sneaky move pass enemy, no more standing next to enemy without being unable to engage because stance, etc.)

Update: 19 okt 2022 om 8:42

- Update campaign AI (should be much less passive than previous version and more likely to not abandon settlement when outnumbered)

I have to start new campaign each time to test CAI so it's quite labor-intensive, changes will be gradually introduced.

Update: 18 okt 2022 om 11:08

- adjusted auto-resolve calculation
- removed free female agent events spam