全軍破敵:戰鎚3

全軍破敵:戰鎚3

True World - IE Start Position Changes (2025 Update)
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更新:7 月 3 日 @ 下午 10:24
Swissbob 發表

更新:4 月 19 日 @ 上午 11:44
Swissbob 發表

Omens of Destruction Update:

-Moved Taurox to Khuresh to make room for CA moving Wurzag and to take advantage of the new space
-Moved Golgfag to Skrag's old starting position in Border Princes, as fitting his lore
-Moved Skrag's new camp to match his new starting position

更新:2024 年 5 月 27 日 @ 上午 10:09
Swissbob 發表

-Moved Skarbran slightly to Daemon's Gate (helps his AI be more active by putting him on a collision course vs. Oxyotl and Lustria)
-Fixed Imrik's starting camera

更新:2024 年 5 月 25 日 @ 上午 9:48
Swissbob 發表

Thrones of Decay update:
-Undid Imrik changes (he returns to the plain of Bones)
-Moved Epidemius to Dragon Isles
-Moved Baltazar to Mordheim
-Nerfed Clan Carrion and moved Mannfred to kickstart his expansion

更新:2023 年 12 月 19 日 @ 下午 7:14
Swissbob 發表

更新:2022 年 10 月 18 日 @ 下午 2:53

2.2 Update! CA made my Kairos/Teclis changes official, so I took those out. I updated my Skrag and Alith Anar scripts to be compatible with CA's changes as well.

更新:2022 年 10 月 13 日 @ 下午 2:20

Jungle climate is now suitable for Imrik to accommodate his new starting position

更新:2022 年 10 月 7 日 @ 下午 10:34

Hotfix to prior patch -- Kevin was not starting near Mannfred properly

更新:2022 年 10 月 7 日 @ 下午 2:40

Mixu compatibility update! Made the script commands more robust, so it should now work with even mods that add or remove factions!

更新:2022 年 10 月 6 日 @ 下午 8:17

Small change to Daniel's AI enemy to help address an issue where in rare instances Daniel's AI would not capture his starting settlement and die in the first few turns