XCOM 2
A Requiem For Man: The Requiem Legion
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Update: 11 sep 2024 om 21:46

Minor Tweaks and Balance Changes
- Some AI improvements
- Mechtoids can no longer use Psi Abilities as a Reaction

Update: 10 sep 2024 om 1:04

Cyberdiscs - Are no longer hackable.
- Resolves a gamebreaking bug that could rarely occur with hacked Cyberdiscs under very specific circumstances
Gunships - Reduced Hack Defence and modified Hack Rewards

Update: 8 sep 2024 om 18:40

Bugfix and updated localization

Update: 7 sep 2024 om 21:59

Requiem Legion: Version Deimos_10133

Balance Tweaks
Content updates
Bugfixes
Requiem Legion Spawning Ruleset Updated
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Request Case - #133
Request Cause - Avatar Project Facilities have sustained unacceptable interruptions.
Request Purpose - Resolve the Resistance Problem
Requestee - Legate #13
Request - Approved
Authorization - Granted

In The Name of Syusa
The Legates Hereby Invoke The Deimos Protocol.
The Requiem Legion is hereby ordered to Commence Full Deployment.

May Syusa Bring The Dawn.
May Syusa Bring The Dawn.
May Syusa Bring The Dawn.

Update: 7 sep 2024 om 21:48

Requiem Legion: Version Deimos_10132

Update: 7 sep 2024 om 21:33

Requiem Legion: Version Deimos_10131

Update: 2 sep 2024 om 19:44

Bugfix for Gunships getting unintentionally turbocharged

Update: 1 sep 2024 om 7:38

Some endgame units will now pause turn timers if running Rulers Pause Turn Timers

Update: 31 aug 2024 om 16:55

Requiem Legion: Version Epsilon_10131

Many Minor Tweaks
Significant Lategame Balance Changes
Major Tweaks to a couple lategame Units

Update: 26 aug 2024 om 8:03

Fixing a bug introduced by a bugfix. Thanks, Firaxis.