Left 4 Dead 2
Swarm Mode
Mostrando 221-230 de 232 aportaciones
< 1 ... 21  22  23  24 >
Actualización: 19 SEP 2022 a las 12:11

- fixed cvars resetting

Actualización: 19 SEP 2022 a las 11:39

- fixed crash issue with tank model precache

Actualización: 18 SEP 2022 a las 9:34

- fixed stuff

Actualización: 18 SEP 2022 a las 9:21

- fixed some corruption cards
- balancing tweaks

Actualización: 17 SEP 2022 a las 12:42

- decreased tank movespeed
- increased ground pound duration
- decreased charger hp
- decreased jockey grab movespeed

Actualización: 17 SEP 2022 a las 8:57

- Hotfix to disable environment cards

Actualización: 17 SEP 2022 a las 8:24

THE CARD SYSTEM COMES INTO PLAY: added corruption cards (randomized events)
made crows more visible
exploding common also affect other common
breaker will no longer appear to be throwing a rock when jumping
slightly reduced breaker jump distance
made exploder ability detonate quicker (now 3 seconds)
(hopefully) fixed hazards not spawning after a wipe
fixed alarm doors being able to call panic events multiple times
added a sound for alarm doors triggering

Actualización: 15 SEP 2022 a las 11:34

- Added exploding commons
- Fixed lingering visuals from common variants
- Fixed issue with alarm door signs being in the wrong location on some maps
- Reduced chance of crows spawning out of bounds or in unfair locations
- Improved common variants spawning method
- Increased horde timer to 180s

Actualización: 13 SEP 2022 a las 12:20

- Reduced acid/fire common spawnrate

Actualización: 13 SEP 2022 a las 11:47

- Swarm circle is only spawned when the breaker jumps
- Scaled number of hazards with difficulty (doors and crows)
- Using the exploders primary attack will cause it to explode after a delay
- Added crows
- Fixed tank dmg in coop
- Decreased charger dmg from 12 to 10
- Fixed SI limits on custom campaigns