Left 4 Dead 2

Left 4 Dead 2

Swarm Mode
Viser 221-230 af 232 forekomster
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Opdatering: 19. sep. 2022 kl. 12:11

- fixed cvars resetting

Opdatering: 19. sep. 2022 kl. 11:39

- fixed crash issue with tank model precache

Opdatering: 18. sep. 2022 kl. 9:34

- fixed stuff

Opdatering: 18. sep. 2022 kl. 9:21

- fixed some corruption cards
- balancing tweaks

Opdatering: 17. sep. 2022 kl. 12:42

- decreased tank movespeed
- increased ground pound duration
- decreased charger hp
- decreased jockey grab movespeed

Opdatering: 17. sep. 2022 kl. 8:57

- Hotfix to disable environment cards

Opdatering: 17. sep. 2022 kl. 8:24

THE CARD SYSTEM COMES INTO PLAY: added corruption cards (randomized events)
made crows more visible
exploding common also affect other common
breaker will no longer appear to be throwing a rock when jumping
slightly reduced breaker jump distance
made exploder ability detonate quicker (now 3 seconds)
(hopefully) fixed hazards not spawning after a wipe
fixed alarm doors being able to call panic events multiple times
added a sound for alarm doors triggering

Opdatering: 15. sep. 2022 kl. 11:34

- Added exploding commons
- Fixed lingering visuals from common variants
- Fixed issue with alarm door signs being in the wrong location on some maps
- Reduced chance of crows spawning out of bounds or in unfair locations
- Improved common variants spawning method
- Increased horde timer to 180s

Opdatering: 13. sep. 2022 kl. 12:20

- Reduced acid/fire common spawnrate

Opdatering: 13. sep. 2022 kl. 11:47

- Swarm circle is only spawned when the breaker jumps
- Scaled number of hazards with difficulty (doors and crows)
- Using the exploders primary attack will cause it to explode after a delay
- Added crows
- Fixed tank dmg in coop
- Decreased charger dmg from 12 to 10
- Fixed SI limits on custom campaigns