Left 4 Dead 2

Left 4 Dead 2

Swarm Mode
Se afișează 101-110 din 232 intrări
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Actualizare: 15 iul. 2023 @ 3:53

* Hazards (eg: alarm doors, police cars) will now play a horde call sound.

Actualizare: 10 iul. 2023 @ 3:12

* Fix door alarm sound not playing
* Increased range which common infected can hear gunfire

Actualizare: 5 iul. 2023 @ 4:13

* Fixed new prop models not getting set correctly in survival
* Added new world model for ammo packs
* Increased range which car alarm can be activated from 750 to 3000
* Added the Reeker - represented by the L4D1 boomer model
* Adjusted some of the Retch cvars

Actualizare: 2 iul. 2023 @ 16:46

* Fixed Gambler card dmg resist print out
* Fixed Survival Vs not having a different name from normal Survival

Actualizare: 2 iul. 2023 @ 8:50

* Survivors can no longer bash Exploders/Retches

Actualizare: 2 iul. 2023 @ 8:43

* Increased SI horde timer from 90s to 120s
* Increased vomit duration on survivors from 0.15s to 0.33s (this was causing survivors to get stopped repeatedly)

Actualizare: 2 iul. 2023 @ 4:01

* Fix texture paths not being set correctly

Actualizare: 2 iul. 2023 @ 3:05

* Small tweaks

Actualizare: 29 iun. 2023 @ 19:19

* Reduced the spread of acid by roughly 50%
* Retch vomit will not persist on screen for as long
* Retch vomit should drop multiple spit pools down if continually hitting a survivor
* Retch variants can no longer be shoved to death
* Increased Bruiser movespeed from 190 to 200

Actualizare: 29 iun. 2023 @ 4:23

* Fixed incorrect values for Retch class HP - changed from 800, 650, 600 to 700, 550, 500