Left 4 Dead 2

Left 4 Dead 2

Swarm Mode
Näytetään 101–110 / 232
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Päivitys: 15.7.2023 klo 3.53

* Hazards (eg: alarm doors, police cars) will now play a horde call sound.

Päivitys: 10.7.2023 klo 3.12

* Fix door alarm sound not playing
* Increased range which common infected can hear gunfire

Päivitys: 5.7.2023 klo 4.13

* Fixed new prop models not getting set correctly in survival
* Added new world model for ammo packs
* Increased range which car alarm can be activated from 750 to 3000
* Added the Reeker - represented by the L4D1 boomer model
* Adjusted some of the Retch cvars

Päivitys: 2.7.2023 klo 16.46

* Fixed Gambler card dmg resist print out
* Fixed Survival Vs not having a different name from normal Survival

Päivitys: 2.7.2023 klo 8.50

* Survivors can no longer bash Exploders/Retches

Päivitys: 2.7.2023 klo 8.43

* Increased SI horde timer from 90s to 120s
* Increased vomit duration on survivors from 0.15s to 0.33s (this was causing survivors to get stopped repeatedly)

Päivitys: 2.7.2023 klo 4.01

* Fix texture paths not being set correctly

Päivitys: 2.7.2023 klo 3.05

* Small tweaks

Päivitys: 29.6.2023 klo 19.19

* Reduced the spread of acid by roughly 50%
* Retch vomit will not persist on screen for as long
* Retch vomit should drop multiple spit pools down if continually hitting a survivor
* Retch variants can no longer be shoved to death
* Increased Bruiser movespeed from 190 to 200

Päivitys: 29.6.2023 klo 4.23

* Fixed incorrect values for Retch class HP - changed from 800, 650, 600 to 700, 550, 500