Left 4 Dead 2

Left 4 Dead 2

Swarm Mode
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Opdatering: 24. juni 2023 kl. 17:54

* Snitch no longer deals dmg on expert
* Snitch no longer killed after aggro
* Increased base dmg of fire vs infected
* Increased fire common dmg from 2 to 3
* Decreased cooldown on dmg from commons
* Activating/using stuff is now more annoying. Take that scavenge players!!!

Opdatering: 24. juni 2023 kl. 15:46

- Changed barbed wire model
- Added barbed wire world model
- Reverted infected fire behavior (fire no longer extinguishes)

Opdatering: 23. juni 2023 kl. 16:43

* Replaced upgrade packs with barbed wire that hurts infected. (needs world model replacement? buff dmg?)
* Added function to replace upgrade packs with an ammo pile. Need a way to distinguish incendiary/explosive packs until this is officially added.
* Ogre now staggers when enough damage is done @ 50% and 12.5% health (this still needs work but it seems to function)
* Fire now extinguishes on infected instead of damaging them til death.
* Buffed fire damage vs tank (TTK is roughly 4x faster).

Opdatering: 21. juni 2023 kl. 15:13

Reorganized boss spawning functions
Ogre and Breaker now have different models
Combat Medic now applies to defibrillator revives and +20% Team Trauma RES
Separated special infected corruption cards on the HUD
Each Last Legs card now increases the crawl speed by +100%
Base Last Legs crawl speed increased to 30 (was 15)
Added Swan Song - +100% CRIT Chance while incapped
Added Cauterized - +50% Slower Team HP Decay
Swapped Francis and Nick's perk effects
Reduced Coach's perk to +10 HP (was 20)
Added Fallen Cleaner uncommon infected corruption card
Group Therapy now applies to Antibiotic Ointment healing
Added Trauma Health
Added Tough Skin - +40% RES vs Commons
Added Gambler - Randomize stats each map!

Opdatering: 21. juni 2023 kl. 3:45

Fixes bosses spawning on lower difficulties

Opdatering: 20. juni 2023 kl. 16:12

Fix Needs Of The Many
Fix some errors on player_hurt

Opdatering: 19. juni 2023 kl. 14:49

Fix Retch card not playing
Fix random boss HP not getting set properly

Opdatering: 19. juni 2023 kl. 11:17

Population files now only run for the mutation

Opdatering: 19. juni 2023 kl. 10:47

Environmental cards are applied when leaving the spawn
Added the Swarm Stream corruption card
Fixed Crushers teleporting players outside the map
Changed Sleeper pounce sound
Adjusted Addict visual effects and negative penalty threshold
Exploder runs faster while detonating
Added FX for critical hits
Moved OnGameEvent functions into their own script and decoupled all functions from the initial OnGameEvent call
Moved global variables/options to their own script and reorganized
Player cards are no longer carried between rounds in versus modes
Fixed spit and fire common damage FX not working
Added Lumberjack player card
Added Cannoneer player card
Added a helpful alert sound that plays whenever a survivor is capped
Increased Breaker jump range
Fixed Breaker sometimes getting stuck after a jump

Opdatering: 18. juni 2023 kl. 16:36

Renamed "Broken" to "Boss Killer"
Now applies to all bosses