Total War: WARHAMMER III

Total War: WARHAMMER III

Empire Master Engineers III
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Update: 28 dec 2024 om 17:47

-Renamed some things to prevent overwriting vanilla things

Update: 26 dec 2024 om 7:01

Updated for game version 6.0
-No major changes

Update: 20 aug 2024 om 11:09

Updated for game version 5.2
-No major changes

Update: 30 jun 2024 om 14:49

Updated for 5.1
Fixed mechanical steed, shouldn't affect vanilla's version now.

Update: 19 jun 2024 om 9:52

Fixed Jubal quest

Update: 2 jun 2024 om 20:10

Updated for 5.0
Not really any changes
Disabled the UI-editing script, so this mod's version engineers are just found under the captains section.
Fixed morning star attack animation on the von zeppel, it was switching to a whip model when attackiing

Update: 28 feb 2024 om 16:50

Updated for game version 4.2.0
The script for Jubal's mission has been tidied up, just added his stuff to the vanilla script that deals with unique agents.
Jubal's mission will now become activated when your faction leader gets to level 5.
Jubal can be got in the Old World campaign.
Tidied up some localisation and portrait things.

Update: 25 nov 2023 om 16:58

Updated for 4.1
Updated homing parameters for homing pigeons
Added support for the Old World campaign, just needed to reference the new Nuln building chain set.

Update: 8 nov 2023 om 20:56

Portraits updated by Snek

Update: 1 sep 2023 om 11:10

Updated animation sets