全面战争:战锤3

全面战争:战锤3

Lily's Bretonnia Overhaul: Definitive Edition - Immortal Empires - 6.3.1
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更新于:2023 年 12 月 11 日 上午 11:14
作者:Zaylidin

更新于:2023 年 12 月 8 日 下午 7:24
作者:Zaylidin

Reworked the Royal Chapter Barracks building chain:

Royal Chapter Barracks (Tier III) no longer has a garrison of two Men-at-Arms, but gives +2 Royal Men-at-Arms capacity
Royal Chapter Hold (Tier IV) & Royal Chapter Headquarters (Tier V) are cheaper but have smaller garrisons

更新于:2023 年 12 月 7 日 上午 8:09
作者:Zaylidin

Farms no longer reduce infantry recruit cost
Farms give 200/300/400 income up from 200/250/300 income
Industry no longer effected by peasants economy
Farms an industry no longer penalise each other at tier 1
Techs that improve farms/industry have been further weakened

Feudal realm tech no longer gives +1 to peasants economy, but instead reduces infantry recruit cost by 5%

更新于:2023 年 12 月 7 日 上午 7:05
作者:Zaylidin

Peasant bowmen units have +3 health per model

更新于:2023 年 11 月 30 日 上午 6:55
作者:Zaylidin

更新于:2023 年 11 月 30 日 上午 6:50
作者:Zaylidin

更新于:2023 年 11 月 30 日 上午 6:30
作者:Zaylidin

Farms reduce the cost of infantry (-5% / -10% / -15%)

更新于:2023 年 11 月 22 日 下午 12:39
作者:Zaylidin

Logistician gives -12% upkeep to non-knights up from -8%
Heroism gives +4 armour to knight up from +2

更新于:2023 年 11 月 22 日 上午 6:40
作者:Zaylidin

更新于:2023 年 11 月 22 日 上午 4:48
作者:Zaylidin

Going over the Peasant economy limit now applies a penalty to Industry. This penalty is equal to the farm penalty halved and rounded down.

The reason for this change is that it makes a lot more sense with the way the overhaul works, making increases to the peasant limit more plentiful but more important. This should also help keep the farms and industry in parity in terms of how viable they are.