Total War: WARHAMMER III

Total War: WARHAMMER III

Lily's Bretonnia Overhaul: Definitive Edition - Immortal Empires - 6.3.1
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Pembaruan: 10 Mei @ 11:27am
berdasarkan Zaylidin

Foot Grail Knights Correctly use Rare Capacity

Pembaruan: 10 Mei @ 7:15am
berdasarkan Zaylidin

Fixed a bug with the port building

Pembaruan: 10 Mei @ 2:46am
berdasarkan Zaylidin

Reverted Bowmen damage values
Increased Knight Caps from Stables

Pembaruan: 9 Mei @ 4:51pm
berdasarkan Zaylidin

Removed upkeep penalty to knights if you do not have Vows unlocked.

Added Knight unit caps, which can be improved with Techs, Buildings, Skills, Chivalry and Vows.

Peasant Bowmen, Peasant Bowmen(Pox Arrows) and Royal Men-at-Arms (Longbows) have -1 Armour Piercing ranged attacks

Foot Squires have +2 base damage
Foot Squires' Glorious End ability now gives +5 Melee Attack

Guilds now give income to the region instead of the province, their primary role is to increase unit caps for Knights.

Techs such as Empathy and Blessing of the Grail have been reworked, their primary role is to increase unit caps for Knights.

Water pumps gives +1 Core Knight Capacity for each Minor Settlements you control, but costs 500 research points more than before

The Fay Enchantress has been given Greater Arcane Conduit instead of Arcane Conduit.

The Empathy tech icon has been changed.

Pembaruan: 6 Mei @ 2:20am
berdasarkan Zaylidin

Pembaruan: 5 Mei @ 2:37am
berdasarkan Zaylidin

Pembaruan: 4 Mei @ 6:27am
berdasarkan Zaylidin

Pembaruan: 4 Mei @ 6:18am
berdasarkan Zaylidin

Pembaruan: 2 Mei @ 8:54am
berdasarkan Zaylidin

Pembaruan: 1 Mei @ 2:21am
berdasarkan Zaylidin

Bountiful harvest effect changed from -25% for all building construction times to -1 turns to infrastructure building construction time

Cheese base value reduced from 16 to 14

Royarch's command gives -2% upkeep to men-at-arms, down from -5%
Economic Investment gives +3% income to settlement buidlings, down from +10%