全面战争:战锤3

全面战争:战锤3

Underdogs 6.3 (minor Franz/Volkmar/Gelt changes, complete Wulfhart overhaul)
正在显示第 1 - 10 项,共 59 项条目
< 1  2  3  4  5  6 >
更新于:9 月 2 日 上午 10:57
作者:LordOmlette

Fixed: 6.3 vanilla added a hard-coded, script-enforced limit for Gardens of Morr, so I took that back out again.

更新于:8 月 25 日 下午 2:29
作者:LordOmlette

  • New: 2 dwarf engineer skills (Percussive Maintenance and Technical Maintenance) get a 3rd level so you don't have to see the "unassigned skill points" notice forever for that character. (For example, Jorek Grimm...)
  • Changed: Elector Count special units now cost 0 when recruited from the Imperial Supply merc pool. (The Expedition's investors already paid to ship them to Lustria, you shouldn't have to pay extra to recruit them.)
  • Changed: If an investor sends a generic item and you're using my Centers for Skaven Control mod, you're guaranteed to get an item you don't already have. (As opposed to a randomly chosen item.)
  • Fixed: Gelt's & fellow general's action points aren't being properly replenished if Cocaine Dragon yeets them back to Altdorf.
  • Fixed: It's possible to decrease hostility (for example by losing a settlement, losing a battle to lizardmans, or defeating a Chaos army) while condemned, meaning a second retaliation will get queued and neither will spawn.

更新于:7 月 12 日 下午 1:35
作者:LordOmlette

Updated for patch 6.2.2.

更新于:7 月 3 日 下午 9:59
作者:LordOmlette

  • New: Gardens of Morr limit increased from 5 to 10.
  • Fixed: reviving Markus Wulfhart or Volkmar the Grim doesn't respect Beastmen Bloodgrounds or Desolation of Khorne.

更新于:6 月 17 日 下午 12:05
作者:LordOmlette

zstd compression enabled.

更新于:6 月 12 日 下午 8:04
作者:LordOmlette

Fixed: the rapid response general is perma-killed if you choose not to defend against the invasion.

更新于:5 月 26 日 下午 6:25
作者:LordOmlette

  • Fixed: Summon the Elector Counts button once again works if you own at least one seat in addition to Franz'.
  • Fixed: vassals should not brazenly declare independence.

更新于:5 月 12 日 下午 9:46
作者:LordOmlette

  • New: icon in the faction bar shows how much gold you've remitted this campaign.
  • New: as hostility climbs, all lizardmans get stronger, not just the ones fighting the Imperial Expedition.
  • New: certain buildings when constructed in Lustria grant MUCH more income. In exchange, the debuffs from increasing hostility were scaled way up.
  • New: building landmark ports outside of Lustria grants a tiny bit of Acclaim.
  • Changed: how much Acclaim you gain for constructing a port depends on the port tier.
  • Changed: rebalanced when buildings are unlocked to match the absurd difficulty spike from all these goddamn daemons.
  • Changed: losing territory outside of Lustria isn't penalized as much.
  • Changed: Jorek Grimm gets the master engineer's grenade launcher in the hopes that he might actually fucking shoot something.
  • Fixed: capturing a Chaos settlement causes hostility to skyrocket.

更新于:3 月 25 日 下午 1:52
作者:LordOmlette

Updated for patch 6.1.

更新于:1 月 5 日 下午 8:55
作者:LordOmlette

  • New: Altdorf Colleges of Magic, Temple of Elemental Winds, and Occupied White Tower of Hoeth now provide a cooldown reduction for some of Gelt’s Colleges of Magic rituals.
  • Changed: Gelt’s WoM cost reduction rituals now also provide cooldown reductions for Gelt’s Greater rituals. This means they’re slightly more expensive to compensate.
  • Changed: Ulrika counts as a grey wizard, so you can use Mass Concealment on her stack.