Stellaris

Stellaris

Ad Astra Technology Mod|群星 [3.14 - LEGACY]
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更新于:2 月 19 日 上午 4:39
作者:FirePrince

version="1.2.5"
Compat with "Additional Vanilla Buildings"
https://github.com/F1r3Pr1nc3/Ad-Astra-Technology-mod/commit/294d605c985c0fa340191ee5adbfc651937ee02b

更新于:2 月 11 日 上午 6:21
作者:FirePrince

version="1.2.3"
– updating all building icons, big THANKS to Alan Kraskow!

更新于:2 月 3 日 上午 3:41
作者:FirePrince

version="1.2.3"
fix immeasurable constructor build time
Bit code cleanup
https://github.com/F1r3Pr1nc3/Ad-Astra-Technology-mod/commit/d71ce98b7ed94532e60d55c79f133dc5171b27ec

更新于:2 月 2 日 下午 5:53
作者:FirePrince

version="1.2.2"
adding buildings to categorize triggers (hint by Inny)
fix constructor costs (hint by johngasparrini647)
adding scripted mod var @has_ad_astra_tech_mod (hint by Inny)
adding Simp-Chinese (thx to 卡尔文迪斯梅特)
https://github.com/F1r3Pr1nc3/Ad-Astra-Technology-mod/commit/a9d2f5e0ea9ae641857074c342db18eb2bbf7b35

更新于:2024 年 11 月 21 日 下午 2:43
作者:FirePrince

version="1.2.1"
Add name_lists for seq armies
Fix missing triggers

更新于:2024 年 11 月 19 日 上午 10:51
作者:FirePrince

Version="1.2.0"
Compat Upd for Stellaris Evolved by MrRoAdd

更新于:2024 年 11 月 14 日 上午 1:33
作者:FirePrince

Version="1.1.9"
Decreases built and time costs for science ships from techs (by 4 - report by Kano Tama Kosaka)
Opt modifier with scripted value (instead of 4 triggers use 1)

更新于:2024 年 11 月 14 日 上午 1:25
作者:FirePrince

更新于:2024 年 11 月 6 日 上午 7:42
作者:FirePrince

Version="1.18"
Re-activating old tech modifiers (very small ones) as vanilla now supports lager tech tooltips.
Re-added deleted vanilla techs.

更新于:2023 年 3 月 17 日 上午 9:25

version="1.1.7"
Fix Conflicting of Possible/Allowed triggers with Destroy trigger for buildable during AI evaluation (report by [CN]突击队队员)