全面战争:战锤3

全面战争:战锤3

Legendary Lord An'ggrath (replaces skarbrand)
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更新于:2022 年 9 月 6 日 下午 12:03

更新于:2022 年 8 月 31 日 下午 7:18

Model update! An'ggrath now have unique head and twohander model, he will be the only thirster to use those models, so it'll mean a bit less head/weapon variety for the other exalted bloodthristers and less head variety for regular bloodthirsters, but cant have An'ggrath not being unique, a price i'll gladly pay. (new picture uploaded)

更新于:2022 年 8 月 30 日 下午 2:11

- Regular bloodthirsters adjusted, they were still very lacking in weapon damage and health, so that have been incresed.
- Exalted bloodthirsters adjusted a bit aswell

更新于:2022 年 8 月 30 日 下午 2:07

更新于:2022 年 8 月 28 日 下午 9:41

BALANCE UPDATE 2.0 An'ggraths and Exalted Bloodthirsters resistances (physical and ranged) lowered even further, after more campaign testing his stacking multipliers with blue armor/talisman that gives ward and resistances, traits makes him still over the top


An'ggrath is gonna be a bit worse of early game (wich means a harder start he is very expensive), but still he can take a lot of hits, easily out duels and out damages any other lord. This nerf is to combat him soloing armies entirely when well geared/leveled.

更新于:2022 年 8 月 28 日 上午 9:53

Picture update

更新于:2022 年 8 月 27 日 下午 11:11

BALANCE UPDATE 1.0: Gorefeast trait (0.10% health regen) from Skarbrand completely spiraled out of control on An'ggrath as campaign progressed, so i have disabled it for him. Also his resistances and defense have been lowered, as i found them a notch too high. One thing is bloodthirster lore, another thing is game balance, i think came closer to a compromise. He will still be the most powerful melee lord no doubt, but he is no longer able to regenerate the power of an entire army. He can still beat Ku'gath and 2 greater uncleans ones in custom battle (no talents, items etc). You can still use bloodfeast banner that regenerates 0.20% hp, on him, but if you decide to do so, you are back to god mode. I suggest you put the banner on a unit such as a regular bloodthirster or daemonprince lord (if you have the dlc) since their HP pool matches "normal" regeneration.

TLDR: Regeneration disabled, small defense nerf, still the same Bloodthirster king you know and love in custom game and early game.

更新于:2022 年 8 月 27 日 上午 9:58

Upkeep changed from Skarbrands 650 to 1008 for An'ggrath. An'ggrath reqires a lot more cultists and devotion to bloodshed to keep him around slaughtering the world.

更新于:2022 年 8 月 26 日 下午 8:33

Cleanup

更新于:2022 年 8 月 26 日 下午 7:57

Bugged campaign map model with floating axe, this have been corrected.