Project Zomboid

Project Zomboid

Shops and Traders
Ergebnisse 1–10 von 92
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Update: 24. Aug. um 9:54

8/24/25
- Fixes edge-case with shop names breaking.

Update: 23. Aug. um 11:01

8/23/25
- Fixes rounding error when stacking money using Immersive-Currency.

Update: 22. Aug. um 11:05

8/22/25
- Support for SpnCharCustom UI changes - which pushes the wallet button down with too many traits.

Update: 21. Aug. um 5:59

- Missing Items (from removed mods) won't appear in stores, can still be managed.

Update: 19. Aug. um 14:36

- Added support for Immersive Currency.

Update: 15. Aug. um 6:56

- Tweak: Selecting shops follow vanilla 'isBlocked' check logic.
- Click on container to browse shop fixed.
- Shops now show markers (system developed from Last Stand Together).

Update: 13. Aug. um 10:55

- Added PTBR/PT translations. Credit: Seeker.
- Tweak: Clicking containers browses the store.
- Fix: Store-Assignment requires the object to be a valid container.

Update: 5. Aug. um 12:52

- Added sanity check for splitting $0.01 to $0.

Update: 4. Aug. um 12:36

- Tweak: Added protection to shop import/export to avoid trying to process broken tables.
- Tweak: Refactored the way shop import/export interacts with the UI, added more information to the display.
- Tweak: Added additional on-create check for wallet balance. (Helpful for mp-logins)
- Fix: Added sanity checks for container names.
- Removed: 'LastAged' field for listings - caused food to instant-age (as if just found) when purchased.

Update: 27. Jul. um 17:50

Added single-player support for utilizing shops. (Without Debug on)