Arma 3
MokTech Industries - Factions
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Uppdatering: 1 jan @ 14:55

MokTech Industries - Factions v1.7.1

- Buffed vultures
- Buffed AA missiles
- Revamped AAT weapons and armor
- Added displaynameshort to aircraft

Uppdatering: 29 nov, 2024 @ 13:08

MokTech Industries - Factions v1.7.0
Hotfix #1

- Corrected Westar35C and Westar35s mags

Uppdatering: 28 nov, 2024 @ 17:50

MokTech Industries - Factions v1.7.0

- Added new "Galactic Empire" Faction
- Added new "Mandalorian" Faction

Uppdatering: 21 nov, 2024 @ 16:25

MokTech Industries - Factions v1.6.10

- Buffed the Vulture AA missiles

Uppdatering: 8 nov, 2024 @ 11:54

MokTech Industries - Factions v1.6.9

- Corrected an issue where OOM Droids and T-Series droids had improper scope

Uppdatering: 27 okt, 2024 @ 9:44

MokTech Industries - Factions v1.6.8

- Rebased most of the factions to a singular unit class, to help performance and balance
- Fixed an overwrite issue with the AAT

Uppdatering: 11 okt, 2024 @ 10:49

MokTech Industries - Factions v1.6.7
Hotfix #1

- Corrected issue where Nimbus Commandos and Revanites would crash the game when spawned

Uppdatering: 11 okt, 2024 @ 8:33

MokTech Industries - Factions v1.6.7

- Migrated Revanites Faction over to SFA assets
- Migrated Nimbus Commandos overto SFA assets
- Added JT-10 Assets

Uppdatering: 23 aug, 2024 @ 14:04

MokTech Industries - Factions v1.6.6

- Updated mortar effects
- Added sound effect to mortar rounds
- Fixed Hailfire HE rockets
- Fixed Vulture Textures
- Fixed Prototype droids carrying wrong ammo

Uppdatering: 8 aug, 2024 @ 13:47

MokTech Industries - Factions v1.6.5

- Added Prototype AT Droids
- Added Prototype Droid Groups
- Added DF9 HE Turret to CIS Faction