Arma 3
MokTech Industries - Factions
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Aggiornamento: 1 gen, 14:55

MokTech Industries - Factions v1.7.1

- Buffed vultures
- Buffed AA missiles
- Revamped AAT weapons and armor
- Added displaynameshort to aircraft

Aggiornamento: 29 nov 2024, 13:08

MokTech Industries - Factions v1.7.0
Hotfix #1

- Corrected Westar35C and Westar35s mags

Aggiornamento: 28 nov 2024, 17:50

MokTech Industries - Factions v1.7.0

- Added new "Galactic Empire" Faction
- Added new "Mandalorian" Faction

Aggiornamento: 21 nov 2024, 16:25

MokTech Industries - Factions v1.6.10

- Buffed the Vulture AA missiles

Aggiornamento: 8 nov 2024, 11:54

MokTech Industries - Factions v1.6.9

- Corrected an issue where OOM Droids and T-Series droids had improper scope

Aggiornamento: 27 ott 2024, 9:44

MokTech Industries - Factions v1.6.8

- Rebased most of the factions to a singular unit class, to help performance and balance
- Fixed an overwrite issue with the AAT

Aggiornamento: 11 ott 2024, 10:49

MokTech Industries - Factions v1.6.7
Hotfix #1

- Corrected issue where Nimbus Commandos and Revanites would crash the game when spawned

Aggiornamento: 11 ott 2024, 8:33

MokTech Industries - Factions v1.6.7

- Migrated Revanites Faction over to SFA assets
- Migrated Nimbus Commandos overto SFA assets
- Added JT-10 Assets

Aggiornamento: 23 ago 2024, 14:04

MokTech Industries - Factions v1.6.6

- Updated mortar effects
- Added sound effect to mortar rounds
- Fixed Hailfire HE rockets
- Fixed Vulture Textures
- Fixed Prototype droids carrying wrong ammo

Aggiornamento: 8 ago 2024, 13:47

MokTech Industries - Factions v1.6.5

- Added Prototype AT Droids
- Added Prototype Droid Groups
- Added DF9 HE Turret to CIS Faction