Arma 3
ACE Armor Adjuster
Mostrando 11-20 de 21 aportaciones
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Actualización: 7 OCT 2022 a las 22:07

- Further fixes to Chinese localization, courtesy of ZHANGTIANYAO1 on Github.

Actualización: 3 OCT 2022 a las 1:52

Update thanks to ZHANGTIANYAO1 on Github:
- Revise some Chinese translations to make the meaning more accurate

Actualización: 3 SEP 2022 a las 15:39

Fixed a bug that was causing this mod to behave incorrectly for AI in some cases.

This should fix any issues you may have been experiencing with:
- Dynamic Recon Ops
- KP Liberation
- Potentially other mods?

Thank you to Ronaldo Messi Gaming for reporting the issue in detail.

Actualización: 25 AGO 2022 a las 9:56

- Added ability to toggle default ACE damage handling for each individual hitpoint
- Added an explosive damage armor multiplier

Actualización: 24 AGO 2022 a las 12:28

- Added potential fix for missing variable error

Actualización: 22 AGO 2022 a las 14:37

- Added hitpoint-specific armor multipliers
- Added unit-specific armorCoef and hitpoint multiplier variables

Actualización: 18 AGO 2022 a las 15:59

- Changed default Player/AI armor coefficients from 25 to 15 for greater realism
- Added side-based armor coefficient settings (these will default to 0, and will override the player/AI coefficients if changed from 0!)
- Added "Mod Enabled" addon option to allow disabling of the mod entirely without uninstalling it.

Actualización: 15 AGO 2022 a las 23:18

- Add .bikey

Actualización: 15 AGO 2022 a las 4:28

- Actually add the LICENSE file

Actualización: 15 AGO 2022 a las 4:11

- Added separate armor coefficients for players and AI