Arma 3
ACE Armor Adjuster
Viser 11-20 af 21 forekomster
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Opdatering: 7. okt. 2022 kl. 22:07

- Further fixes to Chinese localization, courtesy of ZHANGTIANYAO1 on Github.

Opdatering: 3. okt. 2022 kl. 1:52

Update thanks to ZHANGTIANYAO1 on Github:
- Revise some Chinese translations to make the meaning more accurate

Opdatering: 3. sep. 2022 kl. 15:39

Fixed a bug that was causing this mod to behave incorrectly for AI in some cases.

This should fix any issues you may have been experiencing with:
- Dynamic Recon Ops
- KP Liberation
- Potentially other mods?

Thank you to Ronaldo Messi Gaming for reporting the issue in detail.

Opdatering: 25. aug. 2022 kl. 9:56

- Added ability to toggle default ACE damage handling for each individual hitpoint
- Added an explosive damage armor multiplier

Opdatering: 24. aug. 2022 kl. 12:28

- Added potential fix for missing variable error

Opdatering: 22. aug. 2022 kl. 14:37

- Added hitpoint-specific armor multipliers
- Added unit-specific armorCoef and hitpoint multiplier variables

Opdatering: 18. aug. 2022 kl. 15:59

- Changed default Player/AI armor coefficients from 25 to 15 for greater realism
- Added side-based armor coefficient settings (these will default to 0, and will override the player/AI coefficients if changed from 0!)
- Added "Mod Enabled" addon option to allow disabling of the mod entirely without uninstalling it.

Opdatering: 15. aug. 2022 kl. 23:18

- Add .bikey

Opdatering: 15. aug. 2022 kl. 4:28

- Actually add the LICENSE file

Opdatering: 15. aug. 2022 kl. 4:11

- Added separate armor coefficients for players and AI