Transport Fever 2

Transport Fever 2

Track/Street Menu Manager
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更新于:2024 年 11 月 15 日 上午 5:06
作者:WernerK

- localized a non-localized variable
- Bugfix: [RELOAD] at the next game start instead of the one after that
- internal code optimizations

更新于:2023 年 9 月 10 日 上午 6:26

- relevance of loading order in "Category" mode reduced by moving the procedure to PostRunFn. In practice this means: The “Joker Streets” mod, for example, no longer has to be loaded before the Track/Street Menu Manager. However, this still does not apply to all mods that change street type names.
- switched internally to paramBuilder v1.2
- internal code optimizations

更新于:2023 年 5 月 1 日 上午 5:49

- name change: Mod is now called 'Track/Street Menu Manager' instead of 'Track/Street Menu Reducer'
- description text revised
- tooltips for all settings
- added global line break option
- tracks and streets as well as bridges and tunnels combined for numbering and line breaks
- SettingsSaver client file adjusted to saver version 1.6 or higher, function notation changed

更新于:2023 年 4 月 22 日 上午 11:17

- SettingsSaver client file prepared for future saver versions
- line endings of the SettingsSaver client file changed to CR+LF (Windows) and function notation changed

更新于:2023 年 1 月 26 日 上午 9:34

- Hotfix compatible with older game versions as well as with builds from 35126:
- Query of the complete start directory path in mod.lua and transfer via game table
- Entered URL in mod.lua

更新于:2023 年 1 月 23 日 下午 2:31

更新于:2023 年 1 月 23 日 下午 2:28

更新于:2022 年 8 月 13 日 上午 5:54