Source Filmmaker

Source Filmmaker

Improved Head Textures - Heavy (Read Desc)
Mostrando 1-3 de 3 aportaciones
Actualización: 6 MAY 2023 a las 7:39

New update to the Textures:
- Increased Noise Intensity from 1% to 2%
- Small Improvement to the Front Teeth (Basetexture and Phong)
- Small Improvements to the Stretch Texture

Actualización: 1 NOV 2022 a las 5:50

- Textures are now Compressed to save on memory usage (from 61mb to 18mb)
- Color Correction
- New Improved Normal Maps
- New Rim Mask
- Restored Texture detail that was lost in certain areas in the Upscaling process
- Improved the edges of the beard and hair line
- Improved Shading on the mouth, lips, gums and neck
- Improved facial detail on the Stretch Texture variant
- Improved Teeth Texture and Shading
- Adjusted some small Phong and Exponent values
- Changed Tongue's shading to match the other Classes' design
- Fixed / Future-proofed small Texture seams
- Removed $detail and DX8 attributes from Materials

Actualización: 10 AGO 2022 a las 11:35