Garry's Mod

Garry's Mod

[ArcCW] [FIXED!!!] NEW UPDATEx2! Quake Champions Rocket Launcher and Super Shotgun
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Mis à jour le : 6 janv. 2023 à 22h42

Replaced my hook with "SWEP.BottomlessClip" No idea why it took me this long to actually do that. The "no reload" system of the guns will be less janky.

Also, I put the guns in a new category that I'll be using for all my ARCCW sweps going forward. They'll all be in one convenient category.

Mis à jour le : 7 oct. 2022 à 20h42

Added ammo specific to the quad barrel shotgun. Super shotgun incendiary, slugs, sabot, etc. Also added a comfy grip just for fun.

Mis à jour le : 9 aout 2022 à 23h28

Quick fix to the missile 2.0 showing an error

Mis à jour le : 9 aout 2022 à 3h21

-new rocket system: Quake missile 2.0- rockets will now damage combine air forces, such as the gunship and the chopper

-rocket fuze timer, mostly to prevent suicides by rocket. The blunt impact is lethal to most enemies.

-rocket attachments: old rockets in case you preferred how it used to work, and a version of the new rockets affected by gravity that could be used by other rocket launchers that are compatible with the "ammo_rpg7_rocket" accessory slot, along with one that doesn't have a fuze because why not?

Mis à jour le : 6 aout 2022 à 1h22

Added a line of code that prevents the shotgun from creating small explosions.

It's definitely a bug, not a feature.

Mis à jour le : 6 aout 2022 à 0h19