Divinity: Original Sin 2

Divinity: Original Sin 2

Arcane Archer - Slightly Unstable Elemental Archer
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更新于:2022 年 8 月 31 日 上午 9:23

- Fixations now alter the damage that regular attacks deal! WILL NOT affect other huntsman skills, just basic attacks.

更新于:2022 年 8 月 31 日 上午 9:11

- Artificer's Toolkit - Super secret grenade added that costs 3 source and 4AP and only has one use.
- Fixed the damage on Arcane Blast being absurdly low.
- Fixed a few skills that would not score critical hits.
- Updated the Fort Joy vendor lists, all vendors will now offer the Level 9 skills, but Ft. Joy vendors will NOT offer the source skill.

更新于:2022 年 8 月 30 日 下午 12:15

- Arrow Of Plenty now uses weapon damage. The skill does not deal damage, but this will prevent Silence from disabling this skill and enable Atrophy to disable it instead.

更新于:2022 年 8 月 29 日 下午 6:58

- Arcane Arrow now has no cooldown. Since this is just an auto-attack that benefits from the elemental conversion, I don't see why it needs one.

更新于:2022 年 8 月 29 日 下午 6:54

- Fixations are now permanent in duration, but retain all other features. (sorry folks, recasting them for every fight had to be one helluva time sink in animation or forgetfulness)

- Tempestuous Flask has had it's effects moved over to lua to avoid the nonsense that is gamescripts and delayed statuses and- long story short nothing changed, but it's better. I promise.

更新于:2022 年 8 月 24 日 下午 5:38

Added tags for "Classes", "Skills" so the mod shows up in those categories.

更新于:2022 年 8 月 12 日 上午 9:33

Full Release:

  • Fixations have had their animations and effects updated.
  • Toolkit, Quiver, and Flask have had their animations and effects updated.
  • Fixations cost 0 AP but set all Fixations on Cooldown for 1 turn. The Fixation used retains it's 2 turn Cooldown. Fixations only have an active duration of 3 turns.
  • Tweaked Arrow of Plenty's forking conditions.
  • Effects for chain reaction updated so you aren't seeing a beam effect when the status effects explode.
  • Projectiles updated for several skills, notably Blast Arrow's projectile arc showing properly.

更新于:2022 年 8 月 2 日 下午 10:05

Fixed an issue where Arcane Incapacitation was not applying status effects if the skill broke magic armor.
--Dev Note: The status effect has to be applied by delaying it's application rather than applying it through the SkillManager on hit.

更新于:2022 年 8 月 2 日 上午 12:11

Pre Release - skills, books, vendor lists all added to the game, as well as a character creation preset.