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Graham's Things
Näytetään 21–30 / 94
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Päivitys: 10.8.2024 klo 17.07
tekijältä GrahamBurger

- Wand Capacity + should no longer cause issues (blame Nathan if something breaks, I don't know what this does)
- The UI icon of Bloody Bonus now lights up when you have a bonus ready

Päivitys: 23.7.2024 klo 11.20
tekijältä GrahamBurger

- Golden Glimmer now appears with the other Glimmers in the lake bunker

Päivitys: 23.7.2024 klo 11.08
tekijältä GrahamBurger

- Invisibolt no longer displaces liquid when it moves
- Secret secret

Päivitys: 11.7.2024 klo 15.19
tekijältä GrahamBurger

Seems like the patch notes for yesterday's update got eaten by Steam. They're listed in my Discord server if you're interested in seeing them. As for today, though:
- Tentatively fixed Drone sprites lingering behind when in-hand
- Fixed Mini Midas Meat creating Wormy Gold in too many circumstances

Päivitys: 7.7.2024 klo 12.57
tekijältä GrahamBurger

- Bloody Bonus now gets its kill count from depth. Hopefully this is the last time I change it

Päivitys: 7.7.2024 klo 12.12
tekijältä GrahamBurger

- Bloody Bonus no longer encounters rounding errors when displaying the amount of kills you need
- Lowered kill requirements of Bloody Bonus by 5 across all biomes
- Lucky Day now ignores damage that's too low compared to your max HP

Päivitys: 26.5.2024 klo 21.12
tekijältä GrahamBurger

- Zap Tap should stunlock you even less than before. Hopefully. Stun duration has also been decreased slightly.
- Nerfed Viscous Liquid. Not sorry.

Päivitys: 20.5.2024 klo 11.57
tekijältä GrahamBurger

- More tweaks and fixes for the Russian translation

Päivitys: 17.5.2024 klo 23.48
tekijältä GrahamBurger

sleepy
- IOU now pauses its timer if you are in a mountain or other tinkering point. Take all the time you need
- Fixed some missing translations in Russian

Päivitys: 17.5.2024 klo 21.08
tekijältä GrahamBurger

Happy Saturday! It's been exactly one months since the previous patch, how interesting.
- Added a full Russian translation to the mod settings menu! (thanks to RaB)
- Cleaned up some language files (and restored some secret books that went missing)
- Added a spell weight multiplier to the mod settings menu
- Hopefully fixed some mod settings acting strangely when unset
- Cleaned up the VFX of Toxic Flask, Panic Bomb, and Immunity Aura
- Circle of Translocation now displays its remaining lifetime via an indicator circle
- Safe Exploration now gives you some extra shield particles
- Re-coded Bloody Bonus to make it more intuitive and less cheesable
- Improved and cleaned up the textures of some materials
- Smoothed some edges on the Maze pixel scene
- Warp Teleport Bolt no longer moves much faster than terminal velocity (in case you were using my No Speed Limit mod)
- Rollout now has to be moving slightly slower to break
- The final Holy Mountain now can spawn fish and Pacifist/Bloody chests (new from vanilla)
- Foam Armor now only damages you for the amount that you were actually healed, and it can be blocked with Ambrosia
- "Perhaps your life has become too easy." - THE NERFS:
-- Technical Chests will now only appear in a random 5 of the 10 possible spawn locations
-- Healthy Hearts (the pickup) can no longer appear naturally (but the perk will now convert them retroactively)
-- Decreased the healing from weak Campfires to 25% (from 50%)