Barotrauma

Barotrauma

Monster Hunter Barotruma
Ergebnisse 1–10 von 26
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Update: 24. Aug. 2024 um 19:01

Fixed red errors, changed armor cost, adjusted armor defense, lowered amount to be bought, and added difficulty levels to shop. Balanced weapon costs, added new spear animations (need balance feedback on damage) If it works out. Then I will use these to add to insect glaives to the mod.

Update: 22. Mai 2024 um 22:39

fixed recipes not being visible

Update: 25. Dez. 2023 um 6:00

Fixed armor, made the elders and blacks use boss health bar

Update: 4. Okt. 2023 um 4:04

fixed depth for palico and missing png

Update: 3. Sep. 2023 um 0:18

Safi'Jiiva, Xeno'jiiva, shogun, and Daiymo have been added. With weapons and armor for Safi and Xeno with just weapons for Shogun and Daiymo.

Light bow guns now share an ammo and a "basic" ammo is avaible to make.
Heavy bowguns have gotten the same treatment.

Armors have been a little balanced. Not too much changed.
Physics have been added for Alatreon, Fatalis, Xeno'Jiiva and Safi'jiiva. I'll add them to the lower tier armors after seeing how works out. Both in reception and in framerate (it runs fine solo but haven't tested multiplayer)

Update: 9. Jun. 2023 um 17:50

Reduced damg of monster blasts from 15 to 5. Reduced hp of the Dotus family a bit. Since they spawn in hordes and have armor.

Update: 11. Mai 2023 um 16:31

Fixed weapon hurting the player

Update: 29. Apr. 2023 um 12:53

Fixed crush depth and sword damaging user

Update: 19. Mrz. 2023 um 18:46

updated for depth

Update: 13. Nov. 2022 um 17:51

fixed fatalis, fixed explosive blast effect