Barotrauma
Monster Hunter Barotruma
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Mis à jour le : 24 aout 2024 à 19h01

Fixed red errors, changed armor cost, adjusted armor defense, lowered amount to be bought, and added difficulty levels to shop. Balanced weapon costs, added new spear animations (need balance feedback on damage) If it works out. Then I will use these to add to insect glaives to the mod.

Mis à jour le : 22 mai 2024 à 22h39

fixed recipes not being visible

Mis à jour le : 25 déc. 2023 à 6h00

Fixed armor, made the elders and blacks use boss health bar

Mis à jour le : 4 oct. 2023 à 4h04

fixed depth for palico and missing png

Mis à jour le : 3 sept. 2023 à 0h18

Safi'Jiiva, Xeno'jiiva, shogun, and Daiymo have been added. With weapons and armor for Safi and Xeno with just weapons for Shogun and Daiymo.

Light bow guns now share an ammo and a "basic" ammo is avaible to make.
Heavy bowguns have gotten the same treatment.

Armors have been a little balanced. Not too much changed.
Physics have been added for Alatreon, Fatalis, Xeno'Jiiva and Safi'jiiva. I'll add them to the lower tier armors after seeing how works out. Both in reception and in framerate (it runs fine solo but haven't tested multiplayer)

Mis à jour le : 9 juin 2023 à 17h50

Reduced damg of monster blasts from 15 to 5. Reduced hp of the Dotus family a bit. Since they spawn in hordes and have armor.

Mis à jour le : 11 mai 2023 à 16h31

Fixed weapon hurting the player

Mis à jour le : 29 avr. 2023 à 12h53

Fixed crush depth and sword damaging user

Mis à jour le : 19 mars 2023 à 18h46

updated for depth

Mis à jour le : 13 nov. 2022 à 17h51

fixed fatalis, fixed explosive blast effect