Garry's Mod

Garry's Mod

Half-Life 2 Campaign
Affichage des entrées 61-70 sur 84
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Mis à jour le : 29 aout 2014 à 18h39

* d2_coast_11 is now semi-playable again.
* Fixed global_newgame entities still spawning items on a few levels.

Mis à jour le : 26 aout 2014 à 2h14

* Fixed the 'Restarting Map in' message.

Mis à jour le : 26 aout 2014 à 1h13

No map.lua updates, yet.. Please atleast test those EP1 maps!
* Added a new ConVar to make it so players will respawn instead of the map restarting when everyone dies.

Mis à jour le : 19 aout 2014 à 3h43

* Added EP1 support!
* Changed a few things in the code.
* Re-added Player Halos! hl2c_player_halo to toggle them.

Mis à jour le : 10 aout 2014 à 10h19

* Removed something I accidently left in.

Mis à jour le : 10 aout 2014 à 9h53

* Fixed some maps.
* Fixed some maps not making Alyx or Barney follow a player.

Mis à jour le : 5 aout 2014 à 4h17

* You can now make your own map.lua file! ..lua/hl2c_custom/maps/mapname.lua.

Mis à jour le : 2 aout 2014 à 22h54

* Flashlight now uses the AUX Power.
* Edited the doors that close in d1_canals_08 and d1_canals_11 so players don't get left behind.

Mis à jour le : 2 aout 2014 à 0h52

* Made HL2C execute pl:RemoveSuit() or pl:EquipSuit() depending on PLAYER_IS_CITIZEN.

Mis à jour le : 31 juil. 2014 à 6h49

* Player Info is now saved properly! You will keep all your ammo/health/armor on the next level.
* Added ConVar hl2c_0102_shine as a small useless feature. It just makes me a cubemap material.