Squad
Troopers (UE5 FIX WIP)
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更新于:2023 年 4 月 15 日 下午 1:19

更新于:2023 年 4 月 15 日 上午 10:47

更新于:2023 年 4 月 15 日 上午 6:02

更新于:2023 年 4 月 15 日 上午 5:52

更新于:2023 年 3 月 17 日 下午 4:57

Hotfix 3/18/2023
- Arachnid Warrior:
Fixed death not counting towards the dead bugs count.

更新于:2023 年 3 月 17 日 下午 3:46

Hotfix 3/17/2023
- Possible fix for server crash
- Arachnid Warrior:
Missing death sound fixed

更新于:2023 年 3 月 17 日 下午 2:25

Update 3/17/2023
- Updated to Squad V4.3
- New walls added (Thanks to @Devlikeapro#5424 for his amazing work on the walls!)
- Flamer Turret visual effects updated
- Tanker reworked
- Reworking core systems for better performance and compatibility in future updates, currently the tanker and warrior have received a pass this update, other enemies and systems will be updated in the future. Please report if you encounter new issues.

更新于:2023 年 3 月 12 日 下午 12:26

Hotfix 3/12/2023
-Addressed crashing issue related to the new fire effects and LOD changes.

更新于:2023 年 3 月 12 日 上午 8:42

Update 3/12/2023
- New map added by @Pyrokills#0001 !
Two available layers: Horde, Wave
- Landing pad deployable added
- Fire effects added
Flame turret now sets bugs on fire
Tanker now sets troopers on fire
- Turret fixes
- Bug optimizations

Additional changelog by @Pyrokills#0001
--Lighting
Night Light Layers should be brighter and easier to play on.
Audio has now been hooked into squads audio sliders. The exception being the distant thunder sounds. Doesn't work for some reason despite being identical to other audio cue's.
--Performance
LOD pass on all assets that didn't have them. Users on the low end should have slightly better performance in GPU bound scenarios.

更新于:2023 年 3 月 12 日 上午 8:23