Project Zomboid

Project Zomboid

Radar
Viser 11-20 af 33 forekomster
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Opdatering: 9. aug. 2022 kl. 8:40

v0.9.1
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- Disabled 41.73 new feature 'world map name display feature' which is causing inconsistent display for world map radar.

Opdatering: 7. aug. 2022 kl. 0:31

v0.9.0
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- Re-enabled features related to 'seen by player' check. This includes player killer radar. A test bugfix has been applied. It should no longer cause errors related to accessing non-existent player's cell when they're outside of client's world loading range.
- 'Display When Seen' feature has been renamed to 'Display Players Seen By Character'.
- 'Faction Only' display has been removed and instead implemented as 'Show Faction Members Only' option. This will only display faction members. Player killers will not be displayed.
- Added option 'Display Self Character's Name' which allows you to set name display for everyone's own character.
- Added option 'Always Show Faction Members' which let faction members to always see each other on radar. This option will be overrided by 'Show Faction Members Only' when enabled.
- Added option 'Hide Sneaking Players' option which hide all sneaking players from radar.
- Code cleanup.

Opdatering: 6. aug. 2022 kl. 6:48

v0.8.2
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- Disabled features related to 'display player when seen' temporarily. This feature depends on the game engine so the error has finally occured due to undocumented usage. PK mode has been disabled too since it use the same feature since beginning. Related features will be enabled once I've port the code into mod version.
- Fixed a bug where faction walkie-talkie feature for minimap is using worldmap settings instead.

Opdatering: 5. aug. 2022 kl. 23:22

v0.8.1
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- Fixed a bug which occurs in faction only mode when client player doesn't belong to a faction.
- Faction mode has been updated to display non-faction members when seen on radar and vice versa.*

*Based on changes I've made, faction mode can be merged into multiplayer mode since it now has same base code as multiplayer mode. Therefore, display mode for faction will be removed in the next update and you can instead toggle those features in the sandbox options.

Opdatering: 4. aug. 2022 kl. 20:45

v0.8.0
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- Implemented server-client communication feature.
- Walkie-talkie features now use server configuration instead.*

*File 'config.lua' has been replaced with 'walkieTalkieConfig.txt' to avoid server from disabling lua checksum for anticheat. You can find the new file inside root mod folder. It's much simpler than before since the file use comma-separated values format. In order to avoid potential version conflict, I recommend dedicated server owners to delete the previous version for fresh update. If you accidently deleted the configuration file in the future, don't worry since you can create a new one by restarting the server.

Opdatering: 4. aug. 2022 kl. 3:07

v0.7.1
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- Fixed errors caused by new filter player changes.
- Fixed logic error which caused players to see everyone even if they enabled PK mode.

Opdatering: 3. aug. 2022 kl. 21:06

v0.7.0
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- Feature for display player position when seen has been added. Only 'Co-op' and 'Multiplayer' display modes support this feature. You can enable it inside sandbox options.
- Faction members now displayed in radar when they enabled PvP.
- You can now toggle option for 'Admin See Everyone' inside 'Sandbox Options' instead of modifying the mod file.
- Modders can now add custom walkie-talkie item through 'config.lua' file. You can find this file inside 'mod_folder/media/lua/client/radar'. Instructions are available inside the 'config.lua'. There's also an example of registering the vanilla walkie-talkie data for you to use as reference.

Opdatering: 3. aug. 2022 kl. 2:20

v0.6.0
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- Separated options into two individual pages. Worldmap and Minimap.
- Range feature has been added to all display mode. Minimum value is 0 while the maximum value is 100k. Set range to 0 to disable feature.
- You can now set different name display for faction and non-faction members.
- Feature for using walkie talkie's range for faction walkie talkie mode has been added. You need to enable it together with walkie talkie mode in the options to use the feature. Otherwise, it will use the other range option.
- Faction walkie talkie mode now loops through faction member list for player check. This method should ensure maximum compatibility instead of using dictionary style player check.
- Configuration option keys has been separated into two tables to reflect the individual sandbox settings pages.
- Fixed bug where setting display mode or name display to none will cause undefined behavior to maps.
- New folder structure, renamed and separated code files. Codes has been simplified further. Modders should now have easier time to mess with the codes.

Opdatering: 19. juli 2022 kl. 22:38

v0.5.5
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- Disabling faction walkie-talkie feature no longer display everyone on the minimap.

Opdatering: 19. juli 2022 kl. 22:19

v0.5.4
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- Fixed bug where disabling the walkie-talkie feature didn't display any faction members.