Garry's Mod
MvM Money Entities + Upgrades
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Actualización: 26 JUL 2022 a las 3:36 a. m.

UPDATE 3.5 Accessibility Update
- New config menu imitating tf2's advanced options menu.
- New transparent hud ( can choose legacy still )
- Fixed text jittering when rerolling
- Removed redundant sound files
- Hud offsetting is way easier
- Uses TF2 Gamemode code for the transparent HUD, credits to the author.
- Updated currency icon to be the same as in TF2
- Some buttons are updated to visually behave similarly to TF2
- Some SLIGHT code optimizations...

Actualización: 22 JUL 2022 a las 6:54 a. m.

- Fixed non robot drops and player drops.

Actualización: 22 JUL 2022 a las 12:38 a. m.

- Enabled drops for players
- Added Crit Glow Tool 2.0 as a requirement and glows up viewmodels that are compatible with matprox when critting.
- Penetration damage ConVar to adjust damage.
- Moved entities to "Team Fortress 2" category.
- Heal on kill rework:
> Able to heal up to 2x max health, however healing is reduced to only 20% when past max hp.
> After 7 seconds and if overhealed, reduce current health by ( healing * 0.5 ).
> If the result is lower than ( maxhp + healing * 0.5 ) then set current hp to it.
> If you have 50 hp and lv5 healing, then you wont get 150 hp but 110 hp.

Actualización: 19 JUL 2022 a las 6:05 a. m.

- Removed currency addon requirement

Actualización: 18 JUL 2022 a las 8:15 p. m.

- hotfix for potential reroll error

Actualización: 18 JUL 2022 a las 7:07 p. m.

- Fixed penetration not working on some guns
- Added upgrade filters ( max 5 )

Actualización: 13 JUL 2022 a las 8:32 a. m.

error on crit fix

Actualización: 13 JUL 2022 a las 4:33 a. m.

New upgrade
- % Penetration power

New HUD element
- Idle money ( amount of money lying on the ground )

Changed entity names from mvm_money_ to item_currencypack_

Actualización: 10 JUL 2022 a las 9:39 p. m.

New upgrades
- Exploding headshots
- Crit on nearby enemy kills

Actualización: 10 JUL 2022 a las 5:03 a. m.