Left 4 Dead 2

Left 4 Dead 2

Battlefield 3 Engineer for Nick
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更新于:2014 年 8 月 14 日 下午 3:39

- The arms weight has been improved so they are not that stick each other
- The main model weight has been improved as well
- Improved the attachments on his back

更新于:2014 年 8 月 4 日 下午 1:15

- Improved the shaders of the textures (Big thanks to Max)
- Improved the exponent and gloss (Thanks to Max)
- Improved the View Model Arms

更新于:2014 年 7 月 16 日 上午 11:57

- Improved ths smooth on the sleeve

更新于:2014 年 7 月 12 日 上午 12:24

- Improved the normal map texture
- Fixed some glitched texture on the cap
- Added Specular and Exponent and a Mask for a better lighting
- Changed the texture of the Arms and change the sleeve of the first person arms using the Engineer one
- Improved the VGUI (Thanks to Splinks)
- Changed the path for finding the texture of the arms, so there's no more conflict

更新于:2014 年 7 月 7 日 下午 2:28