Call of Duty: Black Ops III

Call of Duty: Black Ops III

Vee's Custom Wonder Weapons and Over-Powered Stuff for Zombies
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更新于:2023 年 5 月 18 日 下午 4:19

[Menu version] Updated menu options
Fixed disconnecting when own ÜberCharge is active causing runtime script error (displayed as Connection interrupted)
Fixed zombies immediately targeting recently revived or respawned players
Fixed missing Shield of Silence
Fixed Shield of Silence dislocated during third-person movement and attack animations
Trading weapon now also transfers AAT, camo, and does not break traded shield
Improved stability of weapon trading
The mod's weapon trading will be disabled if the map has weapon trading add-on
Adjusted Medi Gun's hint and printed message

更新于:2023 年 5 月 12 日 下午 5:17

[Menu version] Fixed Wrench not being able to upgrade buildables sometimes when using Unupgradeable Buildables Fix option
[Menu version] Fixed None option of Add Custom Weapons To Box setting still overriding box weapons in certain custom maps with custom box weapons
[Menu version] Reworked Default option of Add Custom Weapons To Box setting
Fixed Wrench not being able to upgrade buildables sometimes in Origins
Fixed RNGat's surface swimming animation
Fixed Rainbow Star's soundtrack still playing when the player with active Rainbow Star is dead
Fixed Rainbow Star's trail visual effect not playing when the dead player with active Rainbow Star respawns
Fixed possible game-freezing bugs
Improved accuracy of Meat Hook retrieval time and stability when hooking a power-up or ally when returning
Medi Gun's tombstone will spawn at a random player's origin if no valid position is found, and the world origin if no valid player's origin is found
Un-upgraded Path of Sorrows (customized) now attacks as fast as its upgraded version
RNGat and Tau Cannon's Failsafe Teleport will no longer teleport user and be put on cooldown if no valid position is found
Adjusted some animations' speed of custom weapons
DO NOT USE! can no longer be used underwater and now slows down movement speed further
Updated RNGat's first use hint
Updated Gay Gun and RNGat's visual effects
Now adds custom weapons to box without affecting the map's box weapons, wallbuys, or AAT's
Added LOD's for most custom models to improve performance
Added fast swimming animations for some custom weapons
Optimized Borrowed Time, Chronosphere, Gay Gun, Medi Gun, Ring of Fire, RNGat, Tau Cannon, and Teleporter's visual effects

更新于:2023 年 4 月 28 日 下午 10:49

Notice: Unless explicitly stated otherwise, all mentioned weapons from now on will include their upgraded version. Changes that apply only to the mod version with custom menu will have [Menu version] prefix
[Menu version] Re-worked Enabled Power menu option
[Menu version] Added Removed Out-of-bound Penalty option
[Menu version] Fixed George A. Romero not spawning in Call of the Dead custom map (pre-game pause for applying settings will not prevent George from spawning)
Fixed Medi Gun sometimes not being able to detect a target to heal
Fixed buildables' healthbar mispositioned
Fixed buildables' idle sound permanently playing if buildable is retrieved immediately upon placing
Fixed Path of Sorrows (customized) incorrectly playing hit sound
Fixed first use hint text on Shield of Silence not displaying
Fixed Toolbox's put-away animation bugged when switching to some specific types of weapons
Updated RNGat, Tau Cannon, and Meat Hook for compatibility with future projects (no visually noticeable changes)
Updated Meat Hook's player drop-spot and Medi Gun's Tombstone position picking algorithm
Updated how players burn when touching RNGat's Magmagat blobs without affecting other custom Magmagats
Updated first use hint for some custom weapons
Updated Medi Gun, RNGat, Rainbow Star's trail, and Tau Cannon's visual effects
Improved first use hint display for custom weapons
DO NOT USE!'s starting and ending firing sounds now stop when switching to a different weapon
Reduced Path of Sorrows (customized)'s attack speed and damage
RNGat's luck now refills regardless of whether or not the player has RNGat
Added Failsafe Teleport feature to RNGat and Tau Cannon to resolve getting stuck
Updated Shield of Silence and Toolbox's textures (no visually noticeable changes)
Sentry now attempts to switch target if it fails to hit its current target after a period of time
Sentry now immediately switches to and locks on an enemy if the enemy attacks an allied player (priotizes enemy that attacks the owner) and only switches target if the enemy dies or has not been hit by the sentry after a period of time
Further separated RNGat's script from Magmagat's to avoid conflicts
Added visual effects for RNGat's Blink, Chronosphere, and Global Silence
Re-animated Medi Gun and Tau Cannon partially
Re-animated Shield of Silence fully
Global Silence is now a separate skill activated using Reload button and independent of Shield of Silence's bash attacks, affects Margwas and Panzer Soldats, stops zombie spawning for 6 seconds, and has 90-second cooldown
Re-adjusted sound effects' maximum hearable distance
Fixed possible game-breaking bugs
Minor custom map-compatibility improvements and performance optimizations (client-side and server-side)

更新于:2023 年 3 月 19 日 下午 8:55

Fixed Medi Gun and its upgrade not being able to revive Who's Who doppleganger
Fixed RNGat's upgrade and Tau Cannon over-consuming ammo in Der Eisendrache
Fixed Path of Sorrows (customized) and its upgrade not killing Insanity Elementals, Keepers, and R.A.P.S. when outside of Chronosphere
Ring of Protection now attempts to kill instead of delete enemies within it to prevent accidentally deleting important limited enemies
Added animated Dispenser's screen (not functional)
Updated custom weapon hints
Newly displayed custom weapon hint no longer disappears almost immediately if the last weapon hint has not disappeared

更新于:2023 年 3 月 2 日 下午 1:55

Further reduced the amount of custom HUD elements to increase compatibility with custom maps
Moved Toolbox's HUD to prevent being blocked by Shadows of Evil's default HUD
Weapon cheat now gives Shield of Silence and Meat Hook
Fixed Medi Gun and its upgrade attempting to disable Rainbow Star invincibility
Custom menu changes

更新于:2023 年 2 月 26 日 下午 12:04

Fixed issues with custom menu that can cause custom wonder weapons and perks to malfunction

更新于:2023 年 2 月 22 日 下午 11:39

Fixed Idle Eyes and In Plain Sight gobblegums making enemies ignore player(s) indefinitely until losing said gums
Readjusted watermark's position
Watermark now only appears when the player presses Use button and will disappear after 5 seconds (duration does not stack if Use button is spammed)

更新于:2023 年 2 月 20 日 上午 12:54

Tau Cannon and its upgrade no longer attempt to fling player upward once the player hits an obstacle above
Fixed held shields not covering all sides when player has Victorious Tortoise
DO NOT USE! and its upgrade now affect Der Eisendrache boss

更新于:2023 年 2 月 9 日 下午 2:09

Readjusted Wrench's HUD to prevent HUD breaking
Fixed players affected by Vulture Aid Elixir's (Wardogsk93 + Harry Bo21's versions) gas not ignored by enemies

更新于:2023 年 2 月 8 日 上午 11:33

Improved accuracy of Wrench hitting buildables in Origins
Fixed enemies not ignoring player(s) when supposed to
Fixed RNGat and its upgrade breaking after dying and respawning in co-op
Fixed Tau Cannon and its upgrade in Origins
Lowered Tau Cannon and its upgrade's firing rate
Tau Cannon and its upgrade now deal additional damage based on target's max health
Custom menu changes