XCOM 2
[WOTC] Advent Purge Unit
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Uppdatering: 17 jul, 2022 @ 0:25

Fixed utility slot issue on higher tier purge trooper units.

Uppdatering: 15 jul, 2022 @ 12:55

Purge heavies will only spawn as leaders in FL 1, adjusted their spawn rate and hopefully should be the last update in regards to spawn rates.

Uppdatering: 15 jul, 2022 @ 12:55

Uppdatering: 8 jul, 2022 @ 9:06

Adjusted Spawn weights on units Heavies should (theoretically) spawn less frequently in early game. Also the Purge heavies become followers at FL2, they still appear at FL1 as a leader unit.

Uppdatering: 29 jun, 2022 @ 21:16

So I borked the Spawn weights on these units and this update was to tweak them to be more reasonable. Also made the Tier 1 Purge Heavy a bit slower so you can run away from them better.

Uppdatering: 29 jun, 2022 @ 21:16

Uppdatering: 29 jun, 2022 @ 17:12

Took one armor off the Purge Heavy since one player was unable to beat them at FL1.

Uppdatering: 29 jun, 2022 @ 7:12

Adjusted the aim of the Purge Heavys to be less high. Also added more compatibility to other alien mods.

Uppdatering: 29 jun, 2022 @ 7:12

Uppdatering: 29 jun, 2022 @ 7:11