XCOM 2
[WOTC] Blutengel Soldier Class
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Uppdatering: 10 sep, 2022 @ 22:01

Fixed bug with latest MZ Perk Pack update which broke the regen trigger.

Uppdatering: 9 sep, 2022 @ 6:36

Minor update to get in sync with latest Mitzruti Perk Pack release.

Balance Change:
- Regenerate no longer triggers off of Damage Over Time effects. This means things like Burning, Acid Burn and Blood Curse no longer make the Blutengel effectively immortal.

Uppdatering: 29 aug, 2022 @ 8:28

Small aesthetic tweak swapping Splatter and Dark Potency in the promotion screen.

Uppdatering: 28 aug, 2022 @ 17:30

Minor config tweak to reduce the NumInDeck by half, making the Blutengel not-as-common of a unit in the Barracks.

Uppdatering: 28 aug, 2022 @ 16:42

Balance update for Dance of Death. Now uses code borrowed from Kitten Khan's Stances mod to turn Dance of Death into a stance. Now requires an activation and drains 2 HP/turn it is active, but as a buff now gives minor mobility and aim, loss of dodge, and makes the psi blood skills also non-turn ending. Truly turns them into walking blenders on the field of battle, but don't push too hard or it will be the end of your Blutengel's adventure!

Uppdatering: 16 aug, 2022 @ 14:34

Fixed a couple typo's and cleaned up some more localization.

Uppdatering: 16 aug, 2022 @ 14:07

Balance update for Regenerate:
- Rebranded it to "Mortalis Ex Deus"
- Now has a new restrictions about when and how much it triggers/heals for
- For full rules, view the tooltip of the Proficiency Skill (Corrupted Psionics) or check out the updated preview image

Also added a whole bunch of localization tweaks

Uppdatering: 2 aug, 2022 @ 13:14

Tiny update adding Blood Slice as a valid headshot ability agains the Lost.

Uppdatering: 2 aug, 2022 @ 9:28

Add support for Proficiency Class Plugin: Full Deck and Proficiency Class Plugin: Community Perks which expand the XCOM row of AWC perks to flush out the full deck to remove blanks.

Uppdatering: 1 aug, 2022 @ 12:55

Minor balance tweak:
- Shield Stability now applies a Dodge penalty to help balance the regenerative abilities versus the damage taken on Grazes. Dodge penalty scales with shield tier for a total of 14/18/22 dodge at CV/MG/BM instead of 20/30/40. Will ONLY affect Blutengels and only while using a shield as the secondary weapon.