XCOM 2
[WOTC] Blutengel Soldier Class
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Mis à jour le : 10 sept. 2022 à 22h01

Fixed bug with latest MZ Perk Pack update which broke the regen trigger.

Mis à jour le : 9 sept. 2022 à 6h36

Minor update to get in sync with latest Mitzruti Perk Pack release.

Balance Change:
- Regenerate no longer triggers off of Damage Over Time effects. This means things like Burning, Acid Burn and Blood Curse no longer make the Blutengel effectively immortal.

Mis à jour le : 29 aout 2022 à 8h28

Small aesthetic tweak swapping Splatter and Dark Potency in the promotion screen.

Mis à jour le : 28 aout 2022 à 17h30

Minor config tweak to reduce the NumInDeck by half, making the Blutengel not-as-common of a unit in the Barracks.

Mis à jour le : 28 aout 2022 à 16h42

Balance update for Dance of Death. Now uses code borrowed from Kitten Khan's Stances mod to turn Dance of Death into a stance. Now requires an activation and drains 2 HP/turn it is active, but as a buff now gives minor mobility and aim, loss of dodge, and makes the psi blood skills also non-turn ending. Truly turns them into walking blenders on the field of battle, but don't push too hard or it will be the end of your Blutengel's adventure!

Mis à jour le : 16 aout 2022 à 14h34

Fixed a couple typo's and cleaned up some more localization.

Mis à jour le : 16 aout 2022 à 14h07

Balance update for Regenerate:
- Rebranded it to "Mortalis Ex Deus"
- Now has a new restrictions about when and how much it triggers/heals for
- For full rules, view the tooltip of the Proficiency Skill (Corrupted Psionics) or check out the updated preview image

Also added a whole bunch of localization tweaks

Mis à jour le : 2 aout 2022 à 13h14

Tiny update adding Blood Slice as a valid headshot ability agains the Lost.

Mis à jour le : 2 aout 2022 à 9h28

Add support for Proficiency Class Plugin: Full Deck and Proficiency Class Plugin: Community Perks which expand the XCOM row of AWC perks to flush out the full deck to remove blanks.

Mis à jour le : 1 aout 2022 à 12h55

Minor balance tweak:
- Shield Stability now applies a Dodge penalty to help balance the regenerative abilities versus the damage taken on Grazes. Dodge penalty scales with shield tier for a total of 14/18/22 dodge at CV/MG/BM instead of 20/30/40. Will ONLY affect Blutengels and only while using a shield as the secondary weapon.