Garry's Mod

Garry's Mod

Falling Wind
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Update: Mar 8 @ 8:17am

- Added "bhopwind.wav" sound, aka, "La Caution - Thé à la Menthe (The Lazer Dance Version)"
- Added presets
- Added "Bhop-Wind" preset
- Added "cl_fallingwind_pitch_sine" cvar
- Added "cl_fallingwind_minpitch" cvar
- Added "cl_fallingwind_maxpitch" cvar
- Added "cl_fallingwind_stop_on_ground" cvar
- Minor tweaks

Update: Feb 25 @ 12:50pm

New system to add custom sounds

Update: Jan 26, 2024 @ 7:36pm

- Fixed DoShake convar not disabling shaking

Update: Jan 16, 2024 @ 3:32pm

Misc. Tweaks and fixes. Custom sounds support.

Added:
- Subtle screen shake option
- Vehicle support
- More con-vars for the new stuff

Changed:
- Minor optimizations
- How ragdoll-detection works, shouldn't use non-existent bones

Update: Jul 8, 2023 @ 11:14am

- Added MIrror's Edge falling sound
- Added a menu to configure options instead of convars
- Minor tweaks

Update: Jun 23, 2023 @ 9:21pm

- Default ragdoll support
- Code cleanup
- Noclip mute is now a toggleable option

Update: Apr 24, 2023 @ 4:54pm

Temporary patch while it gets a revision.

Update: Apr 23, 2023 @ 12:32pm

- Major rework of the code.
- Should work as well in multiplayer as singleplayer
- Slight variations of wind pitch to be less repetitive on long segments of falling
- Wind lerps instead of instantly adapting to your speed (More smooth transitions from full speed to still)
- Velocity is calculated with your current view's position between frames, meaning more compatiblity for other addons.
- Removed Portal1's wind sound, was from a wind pipe instead of falling wind.

Thanks for your comments!

Update: Jun 5, 2022 @ 1:39pm

Update: Jun 3, 2022 @ 5:33pm