Total War: WARHAMMER III

Total War: WARHAMMER III

Mortals, Mercs and Management
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更新: 2023年3月3日 @ 9時14分

更新: 2023年2月27日 @ 7時47分

更新: 2023年2月25日 @ 10時04分

The Beast Update for 2.4

- This will likely break saves.
- All beast units now use the old Beastmen populations for replenishment. So wolves, bears, trolls, bats, spiders, and beastmen all pull from the same pool. Let me know if we should add any more units to this list.
- Renamed Beastmen to Beasts.
- Added a bunch of flavor text for the different factions population classes, ie tomb kings have priests, guards and servants now.
- Rebalanced the population capacity to start at 80% instead of 50%. So you will have more room for your populations to grow now at the game start.
- A whole bunch of other little tweaks and bug fixes I have forgotten.

更新: 2023年2月1日 @ 16時24分

- Updated the rebellion calculations to make rebellions less likely, but more punishing.
- Rebellions will now spawn with up to 16 units, instead of up to 10.
- Rebellions likely hood is reduced by ~20%. Was (100 to 1, now 100 to 20)
- Rebellions require more pops to have the same likelihood. From 3 to 5 for malcontents and from 3 to 2.5 for exterminations.
- Malcontent no longer have a -0.015 negative suppression, it's now 0.0 suppression, so no effect.

更新: 2023年1月25日 @ 10時14分

更新: 2022年12月12日 @ 8時00分

更新: 2022年12月8日 @ 14時36分

更新: 2022年11月22日 @ 10時09分

Update 2.3

* Overhaul of Class_Special and Class_Dissident. Not they are shown under the new Malcontent's table.
* Added class growth to all factions, one for each of the major classes: civilians, warriors and nobles.

更新: 2022年10月19日 @ 13時04分

-- Performance Improvements and Bug Fixes

更新: 2022年10月1日 @ 14時58分

-Bug Fix for a bad upload.