Total War: WARHAMMER III

Total War: WARHAMMER III

Mortals, Mercs and Management
101-110 van 116 items weergegeven
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Update: 28 aug 2022 om 15:12

- BROKEN NOT WORKING

Update: 28 aug 2022 om 15:04

- BROKEN WILL NOT WORK

Update: 28 aug 2022 om 12:47

- Added scripting for adding your faction's pops to newly colonized cities.

Update: 28 aug 2022 om 9:09

- Fix for High Elves tier 1 units taking bottom_class pops when HE don't have any.

Update: 27 aug 2022 om 16:42

- All T1 units now use slave_class troops.
- All T2 units now use working_class troops renamed to citizens.
- Rebalanced population distributions to be 60% bottom class, 35% citizens and 5% nobles.
- Increased food consumption and hamemr output for slaves.

Update: 26 aug 2022 om 11:38

Added missing population capacity values for high elves special settlements

Update: 24 aug 2022 om 15:38

Update: 9 aug 2022 om 9:47

- Fixed Armies not properly deducting Food.
- Expanded the food UI to show civilian food consumption
- Added Population Capacity to public order buildings for each faction.
- Rebalanced food production levels for Cathay and Kislev.

Update: 6 aug 2022 om 13:28

Update: 5 aug 2022 om 11:57

- Added Food to the Bastion Growth Buildings and the main building chain.