RimWorld
ESCP - Skyshards
Mostrando 1-9 de 9 aportaciones
Actualización: 11 JUN a las 18:05

Update to 1.0.8
- Updated to support RimWorld version 1.6. From now on almost all updates to this mod will only be made for the 1.6 version.
- The skill and level of the skyshard are now shown in the label.
- Modified skyshard textures slightly, specifically the outline colour.
- Modified the skyshard beam effect.

Actualización: 13 MAY 2024 a las 20:06

Update to 1.0.7
- Re-added achievements support for 1.5.
- Moved achievements support out of a patch file, and into a loadfolder.
- Move the mod icon into the about folder.
- Removed an unnecessary load after rule for VE Achievements.

Actualización: 20 MAR 2024 a las 19:56

Update to 1.0.6

  • Updated to support RimWorld version 1.5. From now on all updates to this mod will only be made for the 1.5 version.
  • Skyshard sites might be better at generating threats now.

Actualización: 4 ENE 2023 a las 13:28

Update to 1.0.5

  • Skyshards now give off a beam of light, hopefully making them easier to spot, especially if there's also a few hundred other glowing blue crystals on the map.
  • They also emit little blue particles.
  • Removed the manifest file, in favour of the inbuilt mod version field.

Actualización: 30 OCT 2022 a las 11:20

Update to 1.0.4

  • Skyshard sculptures can now be deconstructed, fixing issues with Smart Minify.

Actualización: 5 OCT 2022 a las 17:19

Update to 1.0.3

  • Initial update to 1.4. Some assembly edits, but nothing major.

Actualización: 4 OCT 2022 a las 14:54

Update to 1.0.2

  • Inert skyshards can now be sold.
  • Inert skyshards that have been created through other means now display a new tooltip message, instead of erroring.

Actualización: 9 JUN 2022 a las 15:41

Update to 1.0.1

  • The inert skyshard now actually saves the name of the pawn that used it.

Actualización: 29 MAY 2022 a las 12:30

[Auto-generated text]: Initial upload.