RimWorld
ESCP - Skyshards
Affichage des entrées 1-9 sur 9
Mis à jour le : 11 juin à 18h05

Update to 1.0.8
- Updated to support RimWorld version 1.6. From now on almost all updates to this mod will only be made for the 1.6 version.
- The skill and level of the skyshard are now shown in the label.
- Modified skyshard textures slightly, specifically the outline colour.
- Modified the skyshard beam effect.

Mis à jour le : 13 mai 2024 à 20h06

Update to 1.0.7
- Re-added achievements support for 1.5.
- Moved achievements support out of a patch file, and into a loadfolder.
- Move the mod icon into the about folder.
- Removed an unnecessary load after rule for VE Achievements.

Mis à jour le : 20 mars 2024 à 19h56

Update to 1.0.6

  • Updated to support RimWorld version 1.5. From now on all updates to this mod will only be made for the 1.5 version.
  • Skyshard sites might be better at generating threats now.

Mis à jour le : 4 janv. 2023 à 13h28

Update to 1.0.5

  • Skyshards now give off a beam of light, hopefully making them easier to spot, especially if there's also a few hundred other glowing blue crystals on the map.
  • They also emit little blue particles.
  • Removed the manifest file, in favour of the inbuilt mod version field.

Mis à jour le : 30 oct. 2022 à 11h20

Update to 1.0.4

  • Skyshard sculptures can now be deconstructed, fixing issues with Smart Minify.

Mis à jour le : 5 oct. 2022 à 17h19

Update to 1.0.3

  • Initial update to 1.4. Some assembly edits, but nothing major.

Mis à jour le : 4 oct. 2022 à 14h54

Update to 1.0.2

  • Inert skyshards can now be sold.
  • Inert skyshards that have been created through other means now display a new tooltip message, instead of erroring.

Mis à jour le : 9 juin 2022 à 15h41

Update to 1.0.1

  • The inert skyshard now actually saves the name of the pawn that used it.

Mis à jour le : 29 mai 2022 à 12h30

[Auto-generated text]: Initial upload.