Cities: Skylines

Cities: Skylines

Transfer Manager CE [TEST] v3.1.12
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Update: 16 apr om 4:36
door Sleepy

Version 3.0.39
  • Bug fix: Fixed service points not getting mail trucks when new post van AI enabled.
  • Bug fix: Pathing tab - Service points should check for Park issues as well.
  • Bug fix: Highlight all trailers when highlighting a vehicle.
  • Design change: Status - Improved display and tool tip for service points.

Update: 15 apr om 16:20
door Sleepy

Version 3.0.38
  • Enhancement: Status - Determine transfer reason when possible for cargo vehicles.
  • Enhancement: Vehicles tab - Determine transfer reason when possible for cargo vehicles.
  • Design change: Status - Color vehicles light grey to make it easier to see buildings values.
  • Bug fix: Status - Added building reasons array so we correctly know when to show the material or not.
  • Bug fix: Status - Timer tool tip not updating correctly

Update: 14 apr om 21:27
door Sleepy

Version 3.0.37
  • Enhancement: Status - Added option to "Hide Vehicle Reason When In Group".
  • Bug fix: Status - Display vehicle transfer reason on outside connections always.

Update: 14 apr om 18:19
door Sleepy

Updated localisation files

Update: 14 apr om 18:10
door Sleepy

Version 3.0.36
  • Enhancement: maxMail - Patch hard coded maxMail limits to use GetMaxMailBuffer call instead.
  • Enhancement: Status - Added visitor support for libraries.
  • Design change: Status - Show vehicles on a separate line below material.
  • Bug fix: Transfer Rules - OutgoingMail is SortedMail.

Update: 13 apr om 17:41
door Sleepy

Version 3.0.35
  • Enhancement: maxMail - Patch hard coded maxMail limits in Industry and Campus sub buildings to use GetMaxMailBuffer call instead.
  • Bug fix: Sick generator - Use min of current health and generated health.

Update: 13 apr om 6:32
door Sleepy

Version 3.0.34
  • Performance: Vehicle and Status tabs - don't calculate values till needed.
  • Enhancement: Added global distance restriction field to settings page.
  • Design change: Transfer Manager - Don't apply close by only for helicopters.
  • Design change: Building panel - Don't draw background for outside connection distance multiplier.
  • Bug fix: Update settings clear button when settings changed.
  • Bug fix: Building panel - Fixed mismatch font issues.
  • Bug fix: Selection tool - Main building, don't show mail or mail2 distance restriction depending on mail truck setting.
  • Bug fix: Fixed a bug when compacting tab.

Update: 10 apr om 19:44
door Sleepy

Version 3.0.33
  • Bug fix: Fixed bug in citizen name function.

Update: 10 apr om 19:01
door Sleepy

Version 3.0.32
  • Enhancement: FireTruckAI- Added Extinguish nearby trees option.
  • Enhancement: Transfer tab - Improved tool tips.
  • Performance: VehicleAI - Improved performance and tweaked behavior of vehicle AI code.
  • Design change: Status - Display crime rate as a percent.
  • Design change: Transfer Manager - Crime2 changed to incoming first.
  • Design change: Transfer Manager - Snow plow moved to incoming first.

Update: 7 apr om 22:32
door Sleepy

Version 2.5.31
  • Enhancement: VehicleAI - Added post van AI improvements.
  • Enhancement: maxMail patch for main area buildings.
  • Enhancement: Mail2 - Main buildings can now use post trucks for collection.
  • Enhancement: Transfer Restrictions - Added Mail2 to Main buildings restrictions.
  • Enhancement: Status - Highlight fire and park maintenance orange when maxed.
  • Bug fix: Park gate - Fixed mail accumulation bug in vanilla game.