Cities: Skylines

Cities: Skylines

Transfer Manager CE [TEST] v3.1.12
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Update: 31 mei om 19:17
door Sleepy

Version 3.0.48
  • Performance: Path Distance - Cache node link graph
  • Performance: Path Distance - Improved performance of heuristic calculation.
  • Performance: Path Distance - Added MiddleNodeBypass code to allow bypass long middle node sections of the network.
  • Enhancement: Path Distance - Added new path distance panel (Ctrl+8) to help with debugging new cached graph code.
  • Enhancement: Path Distance - Added a cargo station delay option in global settings
  • Enhancement: Selection Tool - Allow selecting outside connections.
  • Enhancement: Stats Panel - Added cache generation times.
  • Enhancement: Settings - Added option to add/remove unified UI button.
  • Enhancement: Stats - Improved cycle data stats.
  • Design change: District Selection Panel - Now locked to side of main panel.
  • Design change: District panel - Color parks and districts differently.
  • Design change: Path Distance - Scale heuristic between 0 and 2.
  • Design change: Path Connected now uses new cached node link graphs to generate connection graphs.
  • Bug fix: Goods - Fixed IndustrialBuildingAIGoodsPatch success check.
  • Bug fix: Industrial - Restored the Priority > 3 check so we don't request too much material.
  • Bug fix: Building Panel - Call UpdateTab at the end of start.
  • Bug fix: Path Distance - Handle level crossings.
  • Bug fix: Path Distance - Added TransportPathAI handling

Update: 8 mei om 22:54
door Sleepy

Version 3.0.47
  • Performance: Transfer Manager - If all candidates are outside connections, just perform connected LOS match for speed.
  • Performance: Transfer Manager - Don't check offer is valid twice.
  • Enhancement: Building Panel - Expand cargo vehicles tooltip.
  • Bug fix: Outside Connections - Always generate different outside connection names.
  • Bug fix: Fixed a vanilla bug where post trucks will take UnsortedMail to outside connections instead of back to their post sorting facility.
  • Bug fix: Mail2 - Fixed post trucks sending out UnsortedMail offer after collecting mail from service points.
  • Design change: Settings - Moved optionShowBuildingId option to building panel section.
  • Design change: ListView - Introduced UIListRow to centralise list behavour
  • Design change: Mail - Main building now alternates Mail and Mail2 when post truck option enabled.

Update: 2 mei om 2:53
door Sleepy

Version 3.0.46
  • Enhancement: Stats Panel - Improved panel and added new "Panels" tab.
  • Bug fix: Patches - Don't call CommonBuildingAIHandleCrime twice and improved checking of patches success or failure.
  • Bug fix: Issue Panel - Fixed width of issue row.

Update: 29 apr om 17:40
door Sleepy

Version 3.0.45
  • Enhancement: Issue Panel - Added fire issue support.
  • Enhancement: Issue Panel - Improved issue panel updating mechanism.
  • Enhancement: Issue Panel - Hold left CTRL key to open building panel when showing building in list.
  • Enhancement: Issue Panel - Highlight vehicles that are responding in green.
  • Bug fix: Status - Fixed warehouse buffer value calculation.
  • Bug fix: Selection tool - Highlight vehicles last so they are on top.

Update: 27 apr om 21:57
door Sleepy

Removed extra debugging code.

Update: 27 apr om 21:35
door Sleepy

Version 3.0.44
  • Enhancement: Issue panel - Added Crime and Mail support
  • Enhancement: Issue panel - Highlight buildings based on selected tab.
  • Enhancement: Status - Added warning text to more issues
  • Bug fix: Crime - Store crime citizen count from all relevant building types.
  • Bug fix: Crime - Main buildings have a different code path.
  • Performance: Issue Panel - Check for issues a chunk at a time so we don't lag the system.

Update: 22 apr om 18:17
door Sleepy

Version 3.0.43
  • Enhancement: Settings panel - Now display district and include it in the search filter
  • Design change: Issue panel - Combined Local and Outside pathing issues tabs.

Update: 21 apr om 3:42
door Sleepy

Version 3.0.42
  • Enhancement: Settings list panel
  • Bug fix: Settings - Improved default settings checks.
  • Bug fix: Hide tool tips when panels close.

Update: 18 apr om 20:09
door Sleepy

Version 3.0.41
  • Enhancement: Issue panel - Combined transfer issue tab
  • Bug fix: Panels - Fixed some lists not updating correctly the first time they are shown.

Update: 17 apr om 1:07
door Sleepy

Version 3.0.40
  • Enhancement: Building panel - Save current position and added a button to reset position in settings.
  • Enhancement: Status - Improved the value and tool tip displays for several materials.
  • Bug fix: VehicleAI - Fixed garbage trucks not going to service points when GarbageTruckAI is ON.