边缘世界 RimWorld

边缘世界 RimWorld

Combat Extended Propellant
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更新于:7 月 30 日 上午 2:32
作者:Azuraal

- Updated to 1.6

更新于:2024 年 12 月 3 日 上午 8:12
作者:Azuraal

- Added a check if an industrial ammo recipe does not require steel. In such case a default base propellant count will be used, and a warning sent.

更新于:2024 年 11 月 3 日 上午 8:36
作者:Azuraal

Reworked the mod to patch the in an assembly rather than relying on XML extensions. This should minimise the impact on start up time, and opens up the possibility for more future mod options. Dependency on XML extensions is removed.

更新于:2024 年 7 月 8 日 上午 6:51
作者:Azuraal

[Auto-generated text]: Update on 7/8/2024 3:51:22 PM.

更新于:2023 年 1 月 2 日 上午 2:45

- Updated to CE 5.1

更新于:2022 年 12 月 14 日 上午 9:47

- Changes to ammo recipe and the associated ammo's market value now will be skipped if the recipe doesn't require steel.

更新于:2022 年 12 月 9 日 上午 1:54

- Added settings to control the count of ammunition carried by traders.

更新于:2022 年 12 月 8 日 上午 9:15

- Added mod settings, you can adjust steel, propellant and other costs, as well as work needed and market value.
- Added volatiles category under manufactured, containing propellant, chemfuel, FSX and Prometheum.

更新于:2022 年 11 月 21 日 上午 6:36

- Updated to 1.4
- Adjusted yields, Biofuel refinery produces 10 propellant from 20 cloth, crafting spot produces 5 propellant from 20 cloth.

更新于:2022 年 6 月 3 日 上午 7:13

Unforeseen issues with raid generation forced me to remove the market value adjustment.

Mod has been renamed Combat Extended Propellant to reflect the change in scope.